Author Topic: Vasudan design; need some input (moderate images)  (Read 7605 times)

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Vasudan design; need some input (moderate images)
I need some input on vasudan ships.  I have been trying to make vasudan ships, but never could quite nail it.  After some furious work i produced this:








Trying to maintain the look of the hat and sob but wrap it up in a small package to make a frigate type vessel.

I also went a little more out there with a barracuda type thingy







(it appears to be hybred with a shoe also) But i think it looks pretty close to somethng vasudan technology would produce.

thanks for lookin.

 

Offline Setekh

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Vasudan design; need some input (moderate images)
For some reason, I think Klingon when I look at both of them. :) They're both pretty good when it comes to Vasudan designs, though, but what's with the colour depth of those textures on the first frigate?
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Offline Trivial Psychic

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Vasudan design; need some input (moderate images)
The destroyer could be compared with a Horus as much as a Klingon design.  I particularily like the biplane like section at the rear... as it gives it a bit of a "Whitestar" or "Romulan Warbird" look.  I do think that some of the rounded edges could use some more hi-poly work to smooth them out and make'em less pointy.  For the cruiser, I'm not sure I like the glowy texture, at least on the bottom.  All in all though, very cool designs! :yes:

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Offline c914

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Vasudan design; need some input (moderate images)
filny
 some very good Vasudan dessing:yes:

 

Offline karajorma

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Vasudan design; need some input (moderate images)
Like them both. I think the barracuda one might be a little overtiled in the middle though.
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Offline Rictor

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Vasudan design; need some input (moderate images)
Love the meshes, both of them. Hate the textures. :D:D

 

Offline Lightspeed

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Vasudan design; need some input (moderate images)
Quote
Originally posted by Setekh
but what's with the colour depth of those textures on the first frigate?


looks like "odd-modelview" colour depth :)
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Offline Knight Templar

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Vasudan design; need some input (moderate images)
First one would make a great 'gunboat' sized ship methinks, or even a fighter. Texturing not so great though. It looks like you had the right idea in some places, but the big pink spots need to go. They look like open wounds and are too low res.

I love the shape and style of the second one, nice corvette or frigate. Texturing though, again, looks like you had the right idea in some places, but mixed up too many textures. For example, don't use the one on the top mid section. Or at least, not in the way you used it. Go with a more uniform look and you'll be gold. :yes:
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Offline Tiara

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Vasudan design; need some input (moderate images)
Quote
Originally posted by Trivial Psychic
The destroyer could be compared with a Horus as much as a Klingon design.  I particularily like the biplane like section at the rear... as it gives it a bit of a "Whitestar" or "Romulan Warbird" look.  I do think that some of the rounded edges could use some more hi-poly work to smooth them out and make'em less pointy.  For the cruiser, I'm not sure I like the glowy texture, at least on the bottom.  All in all though, very cool designs! :yes:

Later!

Nah, it has no klingon influences. Only the Romulan ones :p

Klingon = boxy
Romulan = smooth
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Offline Nico

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Vasudan design; need some input (moderate images)
Quote
Originally posted by Rictor
Love the meshes, both of them. Hate the textures. :D:D


Solid Snake: I suggest you ALWAYS ignore the comments about vasudan capship mapping. When I was working on my OTT capships, I went through countless arguments because of that, coz nobody NEVER agrees with map choices ( heh Ace? :p ). As for the designs, I think they're very nice, but I don't know, there's something missing.
On the first one, it's with the "head" area, on the second one, that's a random feeling for the whole ship. Don't ask me what, tho, I couldn't tell, and it's your ships, you'd have to find out by yourself anyway. But that's just my opinion, take it for what it's worth :)
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Offline aldo_14

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Vasudan design; need some input (moderate images)
I think you may possibly need a bit more variation in the vertical direction.... i.e. curves.  IMO one of the things you can use for the Vasudans to distinguish then is having a curved side profile (contrasting with the 'flat' terran ships).  Best example is probably the Hatshepsuts curved 'neck'.... IMO Venoms OTT Vasudans were the bets models I've seen, because they ahd that curved look about them (also looks more organic).

 

Offline StratComm

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Vasudan design; need some input (moderate images)
I have to second Aldo on that one, but the lack of uniformity in the textures would have to be my biggest gripe with the way it's set up now.  Though you've tried to use a set number of maps, they are tiled by different scales on different parts of the ship as of right now.  Plus, while changes in texture on Vasudan ships can be sudden, they should follow some logical curve across the surface.  Yours are disguised to look like the same texture, especially on that first model, and it looks a bit funky.  Here's another example of smoothly transitioning textures:


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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline mikhael

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Vasudan design; need some input (moderate images)
What ship is that, Strat? It looks like something out of one of the Gundam series, but with Vasudan textures.
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Offline StratComm

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Vasudan design; need some input (moderate images)
It's the GVCa Pharaoh, a ship I made for DatDB.  I think we're still using it, but it has been shown before so I put it up here rather than trying to find a picture of a canon ship as it took me like 5 seconds to load and render it.  The model is 100% original by me, though I need to know just who is responsible for the Cairo texture that I adapted to match the Hatshepsut tiles.

And Solid Snake, is that much-maligned texture on the neck of the second model something you've made?
« Last Edit: March 27, 2004, 03:34:07 pm by 570 »
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Vasudan design; need some input (moderate images)
hey snake, u back at ur modding, or is this just something uve been playing with?

the 2nd ship i like a lot, although i think a bit more variation of colour on the dorsal side is needed (ie, the redish bits the sobek has in a few of its hull gaps, if u know what  mean) the second one looks good as well, but i think that Knight Templar was right, the pink bits need to be removed, or redone. I think a Mentu style texture may also be a good idea, but thats just me ;)
good luck with what your doin

 

Offline Nico

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Vasudan design; need some input (moderate images)
Quote
Originally posted by StratComm
I have to second Aldo on that one, but the lack of uniformity in the textures would have to be my biggest gripe with the way it's set up now.  Though you've tried to use a set number of maps, they are tiled by different scales on different parts of the ship as of right now.  Plus, while changes in texture on Vasudan ships can be sudden, they should follow some logical curve across the surface.  Yours are disguised to look like the same texture, especially on that first model, and it looks a bit funky.  Here's another example of smoothly transitioning textures:




That really looks like someone cut off the head of my Duat and made a ship out of it :p
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Offline StratComm

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Vasudan design; need some input (moderate images)
I'll be honest Venom, I don't see the resemblence.  I can usually spot things like that, but I'm not seeing it here.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Bobboau

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Vasudan design; need some input (moderate images)
get rid of the square holes for the fighter bays
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Offline StratComm

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Vasudan design; need some input (moderate images)
Gah, this isn't supposed to be showing off my model :rolleyes:

It was built on Pre-HT&L standards, and the 5-sided tube (like the Hatshepsut's) was what I used to start the model.  I'll get it changed/updated, but it'll require reworking at least 60% of the model.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Nico

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Vasudan design; need some input (moderate images)
Ok, it's not as close as I remembered it, but there's still an obvious likeliness, especially on the side view:

Basically, mine looks like a snake head, and yours looks like the same head, jaws shut :)
I'm not complaining or anything, btw, just found funny we basically came up with a similar design trend ;)
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