Sorry to dig this topic from the grave.
FreeSpace 2 is one of the best games I ever played.
I'm not a coder with loads of experiences. I have some knowledge into C, C++, java but I never used OpenGL.
Since I'll get a Pandora when the first batch will be shipped, I would like to try to port FreeSpace 2 on it.
As I said, I'm not experienced, do you think it would still be possible for me to give it a try and would it be a good "introduction" to game programming?
I know it's a big project, I don't hope to be able to finish it over a short amount of time.
You know, if I could make a ship without textures spin at 2fps on the screen, I would already be happy and proud of myself

(Excuse my english, I try my best to be understandable)