Here it is! The final 3.6.12 build! Included below is the commit history since
RC4.
Previous 3.6.10 Release ThreadImportant!!As always, you need OpenAL installed. Linux and OS X come with it but Windows users will need to get Creative's
OpenAL installer.
Important!!Also, since the internal code linking for TrackIR was revised, an external DLL is now required for FSO to use TrackIR functions.
The following DLL is simply unpacked in to you main FreeSpace2 root dir.
TrackIR is only supported on Windows.
TrackIR SCP DLLLaunchers, if you don't have one already:
Windows:
Launcher 5.5g (new launcher version! (
Mirror) Support for all nightly builds as well as <= 3.6.12) or
wxLauncher (ongoing project for a unified launcher on all platforms)
OS X: Soulstorm's
OS X Launcher 3.0 or
wxLauncher (ongoing project for a unified launcher on all platforms)
Linux:
YAL or
by hand or whatever you can figure out.
Known issues:
- None! (other than those already in Mantis )
WINDOWS BuildsInferno Builds (HIGHLY RECOMMENDED)If you don't know which one to get, get the first one.
If you don't know what SSE means, read this: http://en.wikipedia.org/wiki/Streaming_SIMD_ExtensionsYou can use freely available tools like
CPU-Z to check which SSE capabilities your CPU has.
fs2_open_3_6_12_INF.zip (
Mirror)
MD5: 00fc51c444391228b43b67c0ab4afe9c
fs2_open_3_6_12_INF_SSE.zip (
Mirror)
MD5: ee465086a3d8ac51f1d440b6a74a9afb
fs2_open_3_6_12_INF_SSE2.zip (
Mirror) (
Mirror 2)
MD5: c026d6165dd456344097b6a64a7e4591
What are those SSE and SSE2 builds I keep seeing everywhere?Your answer is in this topic.Standard Builds (USE ONLY AS DIRECTED)These are provided only so that any problems encountered can be checked
to make sure that it is not being caused by the INF_BUILD settings.
fs2_open_3_6_12.zip (
Mirror)
MD5: 821989d0c122d8dcc6a9b3c277efdf34
fs2_open_3_6_12_SSE.zip (
Mirror)
MD5: 778180075f9faddab108a464e41df264
fs2_open_3_6_12_SSE2.zip (
Mirror)
MD5: 2549b60d9f4cdf2f7efc6275cebd1f82
Visual Studio 6 Builds (USE ONLY AS DIRECTED)These are provided for compatibility with Windows 9x systems, but the SCP team generally prefers the above builds created with Visual Studio 2008.
fs2_open_3_6_12_INF.zip (
Mirror)
MD5: A6EF8309A20E91D6143464E636A42AEC
fs2_open_3_6_12.zip (
Mirror)
MD5: 53E9020936E227490B3A03B27A1B3B3E
OS X BuildsInferno Build (HIGHLY RECOMMENDED)FS2_Open_Inferno-3.6.12.dmg (
Mirror)
MD5: 1abdd914369738f7ea672f7bbbe4340e
Standard Build (USE ONLY AS DIRECTED)This is only provided only so that any problems encountered can be checked
to make sure that it is not being caused by the INF_BUILD settings.
FS2_Open-3.6.12.dmg (
Mirror)
MD5: 156117a8e8d9c1ff29a95c6500f3e397
LINUX BuildsInferno Build (HIGHLY RECOMMENDED)fs2_open_3_6_12_INF.tar.bz2 (
Mirror)
MD5: d23808d48981bfa6b88cb0696160df86
Standard Build (USE ONLY AS DIRECTED)This is only provided only so that any problems encountered can be checked
to make sure that it is not being caused by the INF_BUILD settings.
fs2_open_3_6_12.tar.bz2 (
Mirror)
MD5: 0e5c941955652f44bc7e5bd31fe44eaa
Source Code Exportfs2_open_3_6_12_src.tgz (
Mirror)
MD5: afcbcc42de56db0e5942e4551e5865e9
Changelog since the last RC:
( Additionally, see here:
3.6.12 Changelog (since 3.6.10) )
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r6346 | taylor | 2010-08-03 03:30:46 -0500 (Tue, 03 Aug 2010) | 11 lines
various FS2NetD fixes:
- increase sleep time during reconnect
- better handling of disconnects from connection errors
- proper disconnect in case of login failure
- log stats request calls
- don't try to read stats from packet when there aren't any to read
- allow proper connection resetting with standalone
- change auto-reconnect timeout from 30 minutes to 5
- count server traffic among activity instead of just client traffic
- reduce uneccessary client->server traffic
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r6345 | taylor | 2010-08-03 03:30:43 -0500 (Tue, 03 Aug 2010) | 1 line
fix debug message
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r6340 | chief1983 | 2010-07-30 14:57:53 -0500 (Fri, 30 Jul 2010) | 1 line
Remove /DEBUG in 3.6.12 builds like r6335 and r6336
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r6339 | chief1983 | 2010-07-30 11:30:16 -0500 (Fri, 30 Jul 2010) | 1 line
Backport of r6334: Patch for issue with ai-waypoints not working correctly. The ship's goals were accidentally cleared after a single run through the waypoint path.
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r6338 | chief1983 | 2010-07-30 11:28:43 -0500 (Fri, 30 Jul 2010) | 1 line
Backport of r6329: Fix/Workaround for Mantis 2272 (Int3() in hudtarget.cpp)
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r6337 | chief1983 | 2010-07-30 11:27:42 -0500 (Fri, 30 Jul 2010) | 1 line
Backport of r6325: Fix for reinforcement menu bug - Mantis 2246
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Zacam: Added link to 3.6.10 Release Thread, continuity.Chief: Added Hunter's sectorgame mirrors for the builds 3/17/11