Author Topic: Axem's Station Textured  (Read 3978 times)

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Offline Black Wolf

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Axem's Station Textured
So Axem sent me this the other day:



I liked it, so I did this:





Still needs work: LoDs, debris, a few turrets, dockpoints and destroyable submodels, and some tweaks to the UV map. But realistically, all of those things are pretty straightforward. Expect a release soon. :)
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Offline Axem

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Re: Axem's Station Textured
Yessssssss.... :cool:

It was meant to be a listening post or subspace radar station or comms relay or anything that requires large dish-like things. (Make sure you make the arms and dishes separate subobjects so clever FREDders can rotate them ;))

 

Offline Droid803

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Re: Axem's Station Textured
Lookin gud :yes:
(´・ω・`)
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Re: Axem's Station Textured
Oh YEAH! :nod:
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Offline Dragon

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Re: Axem's Station Textured
Nifty. Is the hole the same size as Arcadia's? I can see it working with Arcadia extensions if so.

 

Offline Mongoose

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Re: Axem's Station Textured
Fly away, baby Arcadia!  Be free!

 

Offline procdrone

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Re: Axem's Station Textured
Axem, I love you bud. You do so much of the good stuff around here
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Offline Axem

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Re: Axem's Station Textured
Hey, BW deserves at least half that love!

 

Offline Cyborg17

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Re: Axem's Station Textured
This station is truly a gem. :D

 

Offline 0rph3u5

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Re: Axem's Station Textured
Oooooh .... this is gonna make a fine GTI *redacted* for OSaM; Glad that it will take me some time to get to that point in the story
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

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Offline Black Wolf

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Re: Axem's Station Textured
Nifty. Is the hole the same size as Arcadia's? I can see it working with Arcadia extensions if so.

Nah, it's smaller, probably 80% or so the size of the Arcadia hole. It's important for my purposes that the station stay fairly small, but once it's released, it'd be a simple matter to resize it in PCS2.

Have added some singlepart turrets, a dockpoint (probably needs a second), and some submodels that are intended to connect it visually more closely to the HTL Arcadia model. I also want to add a couple of specific multipart turrets, which may take awhile (turrets are harder to do well than you might think). Pics soon (hopefully today).

Axem has offered to handle the off-axis rotation that he mentioned, which is good, because vector mathematics is not my strong suit. :)

I'm not expecting to have it finished before I have to go away to work, so odds are a release is at least a week or two away, unfortunately. But I'll try to keep people updated.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 
Re: Axem's Station Textured
Oooh, this looks interesting.

 

Offline Black Wolf

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Re: Axem's Station Textured
Here's a p3d of the current progress.

TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
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Offline procdrone

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Re: Axem's Station Textured
Sorry Black Wolf for no giving you love you deserve, you deserve it!
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Offline Axem

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Re: Axem's Station Textured

Huzzah! Rotation success!

 
Re: Axem's Station Textured
Fancy schmancy!  :cool:
"…ignorance, while it checks the enthusiasm of the sensible, in no way restrains the fools…"
-Stanislaw Lem

 
Re: Axem's Station Textured
Niiiiiiiice! ;) It's good to have something for relay duty instead of the Faustus!

 

Offline Fury

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Re: Axem's Station Textured
Totally cool, but uneven spacing between the arms is distracting. :p

 

Offline Black Wolf

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Re: Axem's Station Textured
So, progress has halted while I'm up at work. But the good news is before I left, I fixed a bunch of UV errors that you can probably see on the p3d model (the spot broad panel directly above the hole, for example, is flipped on that model), and I did LoDs 1, 2 and 3, and started the destroyed submodels. I still need to do debris, a few more destroyed sub-models (and possibly some live debris for those tanks) and integrate Axem's cool spinny stuff into the final, LoDded pof. Call it a few days work, starting from next Wednesday when I get home.

And then, release for all you fine FREDders to slot it into your campaigns. :)
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Black Wolf

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TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp