Hey all, I'm playing through blue planet (awesome campaign so far) and ran into an issue with fallen Angel. I've watched the playthrough for how the mission is supposed to go down, and it isn't what I'm experiencing at all. For some reason the arbiters are doing insane amounts of damage in the early part of the mission, damaging the Lucifer enough that it retreats before I'm even able to get within 5000m of it (using the fastest fighter and putting all power in engines). I did a search through the forums to see if there was a previous instance of this and found this thread:
http://www.hard-light.net/forums/index.php?topic=82652.msg1649814#msg1649814 , which sounds like a similar problem on the same mission. I followed the instructions listed there (downloaded the campaign without FSO installer and manually extracted the components into the Blup Planet folder), but it has not resolved the issue.
Any ideas for how I can fix this?