View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000939 | The Babylon Project | Asset - Model | public | 2013-01-27 20:28 | 2013-02-23 07:29 |
Reporter | Vidmaster | Assigned To | FUBAR-BDHR | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | not fixable | ||
Product Version | Zathras 2.7 | ||||
Target Version | Fixed in Version | ||||
Summary | 0000939: Crazy subsystem rotation bug | ||||
Description | I have noticed a funny bug, I am not sure if this is our fault or a bug in the RC1: With my build, when you increase time compression, one of the EA Explorer vessel starts rotating as if it were a part of the other. | ||||
Steps To Reproduce | - use recent Zathras, modeltest mod and current RC1 SSE build - load the model test mission - look towards the EA Explorers - increase time compression | ||||
Additional Information | My money is on a code bug. If yes, please create a mantis entry there. | ||||
Tags | No tags attached. | ||||
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screenshots.zip (884,553 bytes) |
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I don't think this is actually a bug. If you look at the ships at mission start they do the same thing but then stop. What is happening here is the 2 ships are colliding. Cap ships check spheres not actual contact and since the ships are so long they have a big sphere radius. So the engine sees it as a collision and since it hit a rotating object it moves in that direction. You can verify this by targeting a ship and see that the hull value is blinking as if it is being hit. Now why it happens more often when time compression is enabled I have no idea. That part may be a bug. |
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Definitely a collision code issue. Like many others not fixable without a complete rewrite of the collision code which isn't going to happen anytime soon. |
Date Modified | Username | Field | Change |
---|---|---|---|
2013-01-27 20:28 | Vidmaster | New Issue | |
2013-01-27 20:28 | Vidmaster | Status | new => assigned |
2013-01-27 20:28 | Vidmaster | Assigned To | => FUBAR-BDHR |
2013-01-27 20:28 | Vidmaster | File Added: screenshots.zip | |
2013-01-27 22:57 | FUBAR-BDHR | Note Added: 0001106 | |
2013-02-23 07:29 | FUBAR-BDHR | Note Added: 0001126 | |
2013-02-23 07:29 | FUBAR-BDHR | Status | assigned => closed |
2013-02-23 07:29 | FUBAR-BDHR | Resolution | open => not fixable |