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Welcome to the FreeSpace Wiki, the ultimate source for FreeSpace info on the web.

Retail FreeSpace
FreeSpace 1
FreeSpace 2
FreeSpace Source Code Project
Getting Started
List of added capabilities
Multiplayer
Command-Line Reference
Development Reference
Feature Requests
Modding FreeSpace
Modding Portal
Mod Database
FRED
User-made Campaigns
Total Conversions
Freespace Universe
The Universe
Other
FreeSpace Lingo
FreeSpace Alpha
FreeSpace Community
Getting FreeSpace
The fs2 open on Linux Guide
Alternately, explore the FreeSpace universe through categories.


The FreeSpace Wiki is designed to be a comprehensive source of data for the FreeSpace series of games, including information about the games themselves, the FreeSpace universe, and community activities such as modding and the Source Code Project. It also contains help with some of the more common problems, such as setting up multiplayer and obtaining the FreeSpace games, which can be quite difficult in stores.


Anyone can edit the FreeSpace Wiki, and we encourage you to do so, but please read our Canon Policy for information on what sort of data should be submitted, and how to submit it, before you begin. You should also note that registration is required to edit the FreeSpace Wiki. If you want to contribute but can not decide where to begin then you could start with going through the requested pages.

Lastly, if you want to add a Veteran Comment, please read The New Veteran Comments Policy.


Featured Article of the Moment
Fate of the Galaxy TIE/ln Starfighter
Fate of the Galaxy TIE/ln Starfighter
Fate of the Galaxy (FotG), also known as The Star Wars Conversion, is a singleplayer and multiplayer total conversion for the Freespace 2 SCP engine set in the Star Wars universe. The game is currently in development.

Gameplay

The player will choose to play as either a pilot for the Rebel Alliance (later the New Republic) or the Galactic Empire. Each side will have its own unique ships to control. Story missions will likely also include neutral factions such as pirates, though these are not planned as playable factions.

The gameplay will differ from that present in the default Freespace 2 engine. Ships will be much faster and combat quicker paced, with a larger focus on avoiding damage rather than absorbing it.

Vehicles

The game will initially include a small number of ships unique to each side, with some designs being shared between factions. Each side's fighters and capital ships will have unique strengths, leading to a different gameplay style for each side. (more...)

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