From FreeSpace Wiki
$Name:
$Short Name:
$Species
+Type:
+Maneuverability:
+Armor:
+Manufacturer:
+Description:
+Tech Description:
+Length:
+Gun Mounts:
+Missile Banks:
$POF file:
$POF target file:
$Detail distance:
$ND:
$Show damage:
$Density:
$Damp:
$Rotdamp:
$Max Velocity:
$Rotation Time:
$Rear Velocity:
$Forward accel:
$Forward decel:
$Slide accel:
$Slide decel:
$Expl inner rad:
$Expl outer rad:
$Expl damage:
$Expl blast:
$Expl Propagates:
$Shockwave Speed:
$Shockwave Count:
$Allowed PBanks:
$Allowed Dogfight PBanks:
$Default PBanks:
$Allowed SBanks:
$Allowed Dogfight SBanks:
$Default SBanks:
$SBank Capacity:
$Shields:
$Shield Color:
$Power Output:
$Max Oclk Speed:
$Max Weapon Eng:
$Hitpoints:
$Flags:
"no_collide"
"player_ship"
"default_player_ship"
"repair_rearm"
"cargo"
"fighter"
"bomber"
"transport"
"freighter"
"capital"
"supercap"
"drydock"
"cruiser"
"navbuoy"
"sentrygun"
"escapepod"
"no type"
"ship copy"
"in tech database"
"in tech database multi"
"dont collide invisible"
"big damage"
"corvette"
"gas miner"
"awacs"
"knossos"
"no_fred"
$AI Class:
$Afterburner:
+Aburn Max Vel:
+Aburn For accel:
+Aburn Fuel:
+Aburn Burn Rate:
+Aburn Rec Rate:
$Countermeasures:
$Scan time:
$EngineSnd:
$Closeup_pos:
$Closeup_zoom:
$Shield_icon:
$Ship_icon:
$Ship_anim:
$Ship_overhead:
$Score:
$Stealth:
$Trail:
+Offset:
+Start Width:
+End Width:
+Start Alpha:
+End Alpha:
+Max Life:
+Spew Time:
+Bitmap:
SUBSYSTEMS
$Subsystem:
$Default PBanks:
$Default SBanks:
$SBank Capacity:
$Engine Wash:
$AWACS: