Originally posted by WMCoolmon
I'm curious (before I download 262 MB :p), what version of fs2_open does it use?
Also, have you done any testing of it under Linux?
Originally posted by Lt.Cannonfodder
Hmm... I was just going to post news about this to gamespy's own forums when I noticed a topic there by Primus. Closed by a moderator.
I judged from the links in the sig that it's our very own Primus, so may I ask what did you post? Something about TBP, as the reason for the closing was "No advertising"? If so, I wonder why on earth do they react so harshly to piece of news?
Originally posted by Mefustae
When aroundabouts will the Fileplanet Servers be up...?
Originally posted by Mr. Fury
According to Gamespy, it can take up to 24 hours to update their servers.
Originally posted by MetalDestroyer
You mean "Hell and Back" when Raiders embuscade us ?
Originally posted by mr.WHO
I advice you to check other ships for that king of bugs.
Originally posted by IPAndrews
Re: crashes ending the Nightmare Scenario mission.
Please try the following engine build:
http://www.hard-light.net/forums/index.php/topic,29087.0.html
The main guns work. I tested them. If your capships are refusing to fire on one another perhaps you're using a new build of the game engine. I've seen that problem with newer builds.
Originally posted by the_leander
I must admit that whilst I love this game to bits, I have found the new release to be somewhat... temprimental, often crashing out at the level loading page (the one with the status bar) In OGL
Originally posted by the_leander In D3d mode I get general instability, though I believe thats a driver issue more then anything, my Radeon 9200[/B]
Originally posted by mr.WHO
With new build installed I found another disturbing bug.
Originally posted by Azrael15
I have encountered one problem, I cannot seem to be able to finish the last mission. I destroy all the raiders, complete all objectives yet I can't warp out.
Originally posted by Azrael15
EDIT: And I see the Omega got it's flashy lights! :lol: Beautiful! I was wondering if they'd ever come into being. Even that small thing just makes the game atmosphere better.
Originally posted by IPAndrews
Yes that's a known, and very rare, bug. I've playtested the campaign many times and as such have playtested the last mission many times. I've never seen this bug myself. Always finishes fine when i try it. :nervous:
Originally posted by DaBrain
BTW http://img71.imageshack.us/img71/1194/yeahtbp1ph.gif
;7
Originally posted by Trivial Psychic
Second, I've noticed that some of the old comm heads have been removed.
Originally posted by Mr. Fury Try again using another server. If you use download managers or such, try without.
Originally posted by Psychoo
The game host needs new SCP build, otherwise game will ctd at mission choose screen. Other players can have original build from 3.2.
Originally posted by Mr. Fury
Try a newer fs2_open build. Be warned though, newer builds may have problems of their own, and not all RW 2.01 missions work on newer builds due to sexp changes.
http://dynamic.gamespy.com/~freespa...p?s=&forumid=97
Originally posted by Cpt.Blue
if you are having multiplayer problems like i was crashed out etc it was just because the FS2NET server has changed (...)
Originally posted by karajorma
Raider Wars is the main campaign. You need to download campaigns seperately or else you've spent 300MB of your bandwidth on a cool techroom :D
Originally posted by Getter Robo G
Anyway, I extracted the RW missions into the data folder so I could play them from the techroom (Particularly the mission I am in) but it didn't seem to work. It's been ages since I messed with vp's.
Did I forget a step?
Originally posted by karajorma
It's a flaw in FS2_Open not TBP. The icon handling was set up to support Freespace when [V] made it and as a result is an ugly hack when used in TBP.
Originally posted by Rynok
I am mystified how the ship type (not icon image) of every briefing icon in a campaign by highly skilled fredders could be incorrect.
Originally posted by IPAndrews
what exactly is the problem? They all work fine!
Originally posted by Prophet
(And if anyone understood what I just told you, I will be most happy)
Originally posted by Rynok
When that Sharlin is changed to an Aurora the icon image does change.
Is it really so important to see the ship in the briefing to be worth all that?