Originally posted by RandomTiger
It will be slow because htl is off
Hm, how comes that older versions (i.e. unofficial 3.5.3) are very fast
even if they are 10 or more capships (no beams) in a battle and
several fighters ? I still have around 30-40 fps, when using the old
*.exe, but turning off HT&L in the new versions, the game becomes a
dia-show (not to mention, that it will crash shortly after start). Could
this be a problem with the starfield-code ?( Can this be turned off also ?)
(If it not were for those cool engine-trails, I would not even change
to a new *.exe, cause I don't like the new light-effects at all, but
that is only my personal feeling

).
Besides that, I haven't noticed the problem yet, that you mentioned
here, but It seems that sometimes my targeting-crosshair is not
visible, when the targeted objects is a few thousend klicks away.
BTW, Lars, I guess that's why your jumpnode in the mission above
is not shown either.