Author Topic: red-alert and multiple endings  (Read 1588 times)

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Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
red-alert and multiple endings
Quote
red-alert
Causes Red Alert status in a mission.  This function ends the current mission, and moves to the next mission in the campaign under red alert status.  There should only be one branch from a mission that uses this expression

Takes no arguments.

what about that "one branch from a mission that uses this expression"-thingy? - still ture or has that changed since retail?

don't say look up the wiki - the wiki is not helping here
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

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"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline karajorma

  • King Louie - Jungle VIP
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  • 214
    • Karajorma's Freespace FAQ
Re: red-alert and multiple endings
As far as I know it still stands. It might be nice to change it though.

Not worth trying until the current red alert bug is fixed though.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: red-alert and multiple endings
damit!
so much to the nice ending cutscene 2 of LoA  :mad: :mad:
RA was the only chance to do it 'cause RA allows the player to get back one mission; ending cutscene 2 was for the "Mission Failed"-ending
« Last Edit: August 13, 2007, 06:24:15 pm by 0rph3u5 »
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: red-alert and multiple endings
Yeah, I wanted a Red-Alert that might not occur change depending on the condition of the player's ship, but that didn't work.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

  

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: red-alert and multiple endings
Event name

Health < 30

Red alert




In the campaign name, If "event name" true branch to "empty mission" with cutscene

what about that?

Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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