OK. I do have other projects, but sure. I'm not a real artist, but I am OK at hacking up other textures and effects. If you want any brand new weapons to add, tell me what you want. Also, I can proofread missions, write mission dialogue, write tech descriptions and fluff, and anything of a creative writing nature.
Also, here's some socialism in space! Colonial fighter shinemaps:
I decided orange would be a nice color for Colonial thrusters, since it's not often used. The Volkov and Gurkov maps use a new thing I discovered in PhotoImpact called "Unsharp Mask" that gives the hull plating more definition without the graininess of "Sharpen".
http://www.megaupload.com/?d=R8L7WNX9Upgraded effects: (based on original material by DaBrain and Lightspeed, sounds from Descent and Babylon 5)
http://upload2.net/page/download/RPYG1YK9wTPqimn/effects.rar.htmlEDIT: The specularity is rather weak on that screenshot because the 3/13 XT build appears to use the fixed render pipeline.