Ok what settings do I need to use to make it work, preferably in the Photoshop DDS Plugin, but any info will do.
In addition, it should not be a naming issue, because I used the exact same name, basicly I overwrote the file in the VP, by placing my edited file with the SAME NAME in the data\maps directory.
The way I grasp all those modding systems is that this one has priority - I changed something in ships.tbl and that worked, but the new textures don't show up.
Now obviously this is hard to backtrack from were you sit, so what I ask for is a tutorial on how to retexture a ship AND/OR how to add a new ship with a different texture. The only thing I want to change here is the texture and I figured FRED_Open could do that. However, it is impossible to figure everything out yourself.
Someone here has had to program that feature in FRED, so I wonder if that person might actually care to write some kind of documentation on how it works.
The Wiki doesn't really tell you anything specific...
This famous FAQ just tells me "Retexturing is the easiest thing to do", but that's it.
This is somewhat frustrating, considering I already added many ships to my install iwthout hassle and changed their tables and hardpoints, but I can't get this retexturing to work.
Edit: Okay scratch that.
I managed to change the texture, but instead of my changes I now see stuff like camouflage.
I bet it has something to do with faulty compression or something?
Please help me with the settings.