Author Topic: What people is the comunity short of?  (Read 7458 times)

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Offline RandomTiger

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What people is the comunity short of?
Whats slowing down your mods?

Oops, this was meant o be a poll, never mind:

Texturers
Modellers
Level makers
Voice Actors
Story / script writers
Coders to implement stuff you need

 

Offline aldo_14

  • Gunnery Control
  • 213
What people is the comunity short of?
1/ (**** hot)modellers & (2)texturers
3/ Voice actors

I'd say coders, but I'm honestly not sure... mainly cos most ongoing projects still use the original game code.

 

Offline Killfrenzy

  • Slaughter-class cruiser
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What people is the comunity short of?
TEXTURERS!!

Jeez I could do with someone who can do basic UV maps for all my stuff so I can put things over the top. My texturing is passable.......but my warships don't have the gold plating and coloured bands that I want......only a UV map could do this...
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline karajorma

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What people is the comunity short of?
Texturers without a doubt. If there were more I`d have farmed out my texturing rather than spending days working on it myself.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Killfrenzy

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What people is the comunity short of?
I'd have farmed out my texturing because I just can't do it!
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline RandomTiger

  • Senior Member
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What people is the comunity short of?
Is there somewhere on the internet, forum etc, you could go show some nice screenshots and try to draw people in?

 

Offline aldo_14

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What people is the comunity short of?
Quote
Originally posted by RandomTiger
Is there somewhere on the internet, forum etc, you could go show some nice screenshots and try to draw people in?


Doubt it...to want to do stuff like the aformentioned, you'd really need to have FS (for both reference and testing the stuff)....and not many people who have and are skilled would want to mod a 3 year old game.... at least until we have some **** hot screenies from the SCP to impress them with. ;)  I think for most people here, FS2 is the only game they've modded.

Might be able to draw in a few people from Starlancer or Wing Commander comunities, I guess... but it'd be tough.

 

Offline Unknown Target

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What people is the comunity short of?
Texturers, most definately.

 

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
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What people is the comunity short of?
TEXTURERS.

Pof editors too. Other are just fine.
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Offline RandomTiger

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What people is the comunity short of?
Quote
Originally posted by aldo_14

Doubt it...to want to do stuff like the aformentioned, you'd really need to have FS (for both reference and testing the stuff)....and not many people who have and are skilled would want to mod a 3 year old game..


I suppose, what about making use of the demo? Thats freely distrubutable, meanwhile hopefully a coder can work on making the demo data work with the new exe.
 
And finally the demo can be used as the base for MOD's so everything can be legally distributed.

Quote

.. at least until we have some **** hot screenies from the SCP to impress them with. ;) [/B]


Well, Im not sure you expect from us in that area. We can make stuff look better but we require artisic help. Ironically we need texturers as well.

I suggest you try anything you can to get more texturers from anywhere, we obviously need them. We have nothing to loose and a lot to gain.

 

Offline aldo_14

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What people is the comunity short of?
Quote
Originally posted by RandomTiger



Well, Im not sure you expect from us in that area. We can make stuff look better but we require artisic help. Ironically we need texturers as well.
 


Well, the DX8 upgrade obviously has a lot of potential, and we've already seen some stuff like fighter beams and nav lights.......

  

Offline IceFire

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What people is the comunity short of?
Definately texturing....TBP would have been done by now if we had more texturing people.  Tomcat can pump out fully LODed models like the dickens...but texturing takes so much more time to do.
- IceFire
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Offline Ryx

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What people is the comunity short of?
Quote
Originally posted by IceFire
...but texturing takes so much more time to do.


Indeed. :sigh:
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Offline RandomTiger

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What people is the comunity short of?
OK, we all need texturers then.
If this was coders I would know where to go.
Anyone got any ideas of where to look for texturers, we we ask enough people then some will help.

 
What people is the comunity short of?
Texturers!!!

I have about...7-8 ships that need to be textured, and they have been made for...months now!

and possibly voice actors, and really good/godly level designers.

Cor

200 posts!!! yay!
« Last Edit: October 06, 2002, 11:28:31 am by 660 »

 

Offline Darkage

  • CRAZY RENDER RABBIT
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What people is the comunity short of?
And we need more animators....

Damn i am a animator/render:D

Seriously though, more and more people want Custom CB ani's and stuff and there are only a few animators.
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Offline Ryx

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What people is the comunity short of?
Quote
Originally posted by darkage
And we need more animators....

Damn i am a animator/render:D

Seriously though, more and more people want Custom CB ani's and stuff and there are only a few animators.


Making anis is not that hard. Of course that depends what's supposed to happen in the ani. :blah:
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Offline Darkage

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What people is the comunity short of?
Quote
Originally posted by Ryx


Making anis is not that hard. Of course that depends what's supposed to happen in the ani. :blah:



Thats what i mean, battle scene's sound easy but they arent easy. And you can't make very good ani's in a pint prog. Real good ani's are made in real rendering progs.
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Offline Ryx

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What people is the comunity short of?
Quote
Originally posted by darkage



Thats what i mean, battle scene's sound easy but they arent easy. And you can't make very good ani's in a pint prog. Real good ani's are made in real rendering progs.


I've tried to make these kinds of anis, as well. I always get stumped, when try to find a good way to do lasers bolts. Particles seems to be the way to go, but a ***** to line up and fire correctly.
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Offline Stryke 9

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What people is the comunity short of?
I can texture...

[ducks before stampede]

I do BladePro, though, and I don't do maps yet- at least, I suck at them, and RDS ones don't generally work in TrueSpace.