Author Topic: A challenge for Aldo  (Read 7516 times)

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Offline IPAndrews

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Alright Aldo. You seem to be pretty very very good at making fighters and bombers these days. How about coming up with a design for a beam bomber? A bomber which instead of carrying missiles and bombs, carries a fairly potent anti-capital ship beam weapon.
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Wouldn't that make it a gunship?

Still it is a good idea. I Like Gunships lotz
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Offline aldo_14

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I think i have an untextured dxf if one of those lying around somewhere.... maybe i'll do it foir a Vasudan ship sometime.  

 

Offline Mad Bomber

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Quote
Originally posted by WraithHost:
Wouldn't that make it a gunship?

No. Gunships are freighter-sized things designed to be mini-cruisers, freeing up the real cruisers from such things as escort duty, etc etc. A frequent variant of the Satis is a gunship in fact.

A beam bomber would just be GTB, like any other bomber. It's just it would be beam-oriented.
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Offline LAW ENFORCER

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I was thinking in my MOD when you said crusier - on esscort duty?? I thought WOOHAA! that has GOT be SOME CARGO!!!

Then I realised you mean the rubbish crusiers in FS2 or frigates as I call them
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Offline Mad Bomber

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No, i mean the old cruisers that used to escort convoys around (Fenris, Aten), are now too valuable (what with the loss of half to 2/3 of the fleet at Capella) to waste their time guarding convoys. So, some freighters got converted into small, fast warships designed to free cruisers from such menial tasks.  

And, if i were you, I wouldn't call the Aten a "rubbish" cruiser much longer...  
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Offline Kitsune

  • 27
Beam-bomber

Good shields, decent hull for a bomber, A missle payload comparable to a Ulyssus and four primary firing points.

And One big turret.  The turret only has a 10 degree angle of fire.  Why?  Because bombers are always flying towards their targets.  So this way they won't accidentally fire on a friendly ship if they're flying around them.

I'm only showing one piccie of it so as not to spam out anyone.  But you can still click the links for other angles of the ships.

 
 http://www.furnation.com/corwyn/mecha/beam-bomber2.jpg
 http://www.furnation.com/corwyn/mecha/beam-bomber3.jpg
 http://www.furnation.com/corwyn/mecha/beam-bomber4.jpg

It's just a concept.

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Offline LAW ENFORCER

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I put a AAA beam on the back of my bandit bomber (your only safe underneath at the front)
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Offline IPAndrews

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What I was thinking of was more a bomber who's main weapon is a big anti capital ship beam. Similar to the one on the Leviathan only perhaps a little weaker because it's being carried on a lighter platform. Rather than the standard bomber with a small anti-fighter beam as an aside.

The beam would probably work and look best slung under the spine of the ship. It should take up much of the ship's space leaving little room for other weapons. 4 primary points is a miminum really for self defence. But maybe it should only have 2 small secondary fire points with a very limited supply of ordanance.
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Offline Kitsune

  • 27
Umm, Andrews?  The Uly carrise like, 10 standard sized missles and that's it.
This one would carry a slash or Sgreen.

Four primary firing points are pretty common really.
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"Why the hell don't we have any missles on this damn boat?!"
"But Sir, we have Tempests, Rockeyes, and unknown bombs."
"Like I said ensign, 'Why don't we have any missles on this damn boat?!"

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Offline aldo_14

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Quote
Originally posted by IPAndrews:
What I was thinking of was more a bomber who's main weapon is a big anti capital ship beam. Similar to the one on the Leviathan only perhaps a little weaker because it's being carried on a lighter platform. Rather than the standard bomber with a small anti-fighter beam as an aside.

The beam would probably work and look best slung under the spine of the ship. It should take up much of the ship's space leaving little room for other weapons. 4 primary points is a miminum really for self defence. But maybe it should only have 2 small secondary fire points with a very limited supply of ordanance.

I have an idea for a Nightmare beam bomber now, but it is a bit battlecrab-ish - modelled on a tarantulas legs (beam inbetween)......

A Terran / Vasudan version would have to be about 60-70 meters min, I think, and focused around a massive heavy reactor to power the generators for the beam.

 

Offline Red5

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That idea would rock aldo.  Make it have a slow fire rate, preferably 15-30 seconds apart.  Maybe a set of Subach cannon primaries serve as defense for it. but thats its.  It should be real slow and manueverable as hell too
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Offline Warlock

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basically it should be ,...in FS2 engineering theory at least...build beam cannon with power core,...then build bomber hull around it to carry it.

Think of the A-10 Warhog...massive anti-tank Gatling ...from nose to nearly the tail...the rest of the jet was build around that.

And being you're after a beam to be anti cap...it'd need a fair size power core..tus..for a bomber size vessel..slow and unweldy,..brick with a big gun. So it'll need to rely heavily on other fighters for defense. Otherwise it's an interceptor pilot's wetdream  

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Offline Red5

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 I think its cheating to say its designed take out pure capships though.  Thats belittling caps and other bombers.  Maybe it should take several for even corvettes.  This way there isnt a "super" edge over other bombers.  Its drawbacks can be a weak hull.  Say the reactor is real panicky  , same hull as a Medusa or a Zeus.  And also say the low fire rate and sucky other primaries and no secondaries, ok maybe one bank, ok yea maybe i should shut up and build my own now  
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Actually Red, I think it's disadvantages were already stated (slow and no maneuverability makes it fighterbait if not escorted).

That, plus the enormus cost of such units would surely limit the speed that they could be deployed.
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Offline Setekh

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Quote
Originally posted by Warlock:
Think of the A-10 Warhog...massive anti-tank Gatling ...from nose to nearly the tail...the rest of the jet was build around that.

Mmmm, plane built around a gun. I always liked that idea. But, funnily enough, despite the increases in technology and destructive power, I've never seen a ship built around a Maxim cannon (think what one of those could do to a navy cruiser, rip holes in its hull something fierce)...  
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Offline Sandwich

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Offline IPAndrews

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Quote
Originally posted by Red5:
I think its cheating to say its designed take out pure capships though.  Thats belittling caps and other bombers.  Maybe it should take several for even corvettes.  

I agree. The main beam on these bombers should not be up to cap ship standard. Perhaps it should take 2 or 3 of them to take out even a Fenris. I like the idea of making them reasonably slow but I think they should have good armour like other bombers.
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Offline Kitsune

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Well, if they have a max of 10 standard missles they wouldn't be able to do much to a fenris.

At least if the AI was piloting them.

Alpha one can perform miracles with leftover spare parts.

A max speed of 40, 60 with afterburners.  350 hitpoints, 400 shields.
Beam has a 5 second warmup and cooldown with a 2 second life.
20 seconds between firing.

Give them a 'guard' command for a wing of freighters and they should be able to provide enough cover to stop cruisers. :nods:

But the question is:  Are these guys more efficient than say, a wing of zeus bombers?

A horrendously slow firing period with little damage output would make these guys overpriced and generally worthless.

I'd go back to the turreted cargo containers and missle-launching sentry guns.

------------------
~Space Kitsuné
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~Space Kitsuné
6-Tailed RPG Nut.

"Why the hell don't we have any missles on this damn boat?!"
"But Sir, we have Tempests, Rockeyes, and unknown bombs."
"Like I said ensign, 'Why don't we have any missles on this damn boat?!"

"I went to a fight last night and a hockey game broke out."  -Groucho Marx

 

Offline Thorn

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Quote
Originally posted by Warlock:
Think of the A-10 Warhog...massive anti-tank Gatling ...from nose to nearly the tail...the rest of the jet was build around that.

Its ugly as hell   and the Russians called it the Devil's Cross...