Author Topic: 16.7 Mio Colors for interface  (Read 11338 times)

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Offline Sesquipedalian

  • Atankharz'ythi
  • 211
16.7 Mio Colors for interface
Quote
Originally posted by LAW ENFORCER

(ANNOY THEM UNTIL THEY GIVE UP! ;7 )
Have fun with that... :blah:
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

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Offline diamondgeezer

16.7 Mio Colors for interface
Triple post? S'not like you, Sesq mate.

BTW, your link to Bright wasn't having any of it, so I went and searched File Mirrors to find a working one. This one, in fact :)

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
16.7 Mio Colors for interface
Quote
Originally posted by Kazan
get a freaking clue - demanding a programmer does something = programmer NOT doing that something



ha ha ha! What a strange, unexpected comment!

Im not demanding anything! for sure! just voicing my opinions in a compltly uneducated and dictorial way.... only...


oh and by the way, GET IT WORKING j/k:o
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Offline Sesquipedalian

  • Atankharz'ythi
  • 211
16.7 Mio Colors for interface
Quote
Originally posted by diamondgeezer
Triple post? S'not like you, Sesq mate.
Artifact of the real time conversation Law Enforcer and I were having.  He'd keep editing his posts, and I'd respond to the new bits.
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

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Offline J.F.K.

  • 29
16.7 Mio Colors for interface
Yeah, come on Free Terran. 16.7M colours is unnecessary (at least for now and as long as we have human eyes), and would probably result in a big performance hit in the interface. As well as that, there is negligible gain, and lots of programming work required. If you're still dead set on getting this feature in, maybe you ought to take up programming and learn to do it yourself.
.
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Offline FreeTerran

  • Master of the apocalypse
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16.7 Mio Colors for interface
In what for a file under the code folder are the file with the 256 colors limitation ?
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline vyper

  • 210
  • The Sexy Scotsman
16.7 Mio Colors for interface
If you are asking what I think you are asking, then : quite a few.
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline FreeTerran

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16.7 Mio Colors for interface
And how nemed the files ?
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
16.7 Mio Colors for interface
pcxutils/pcxutils.cpp

has the basic PCX decompression code

and bmpman\bmpman.cpp has the implementation within  bm_lock_pcx

I think it would be easiest to change pcx_read_bitmap_8bpp so that it could interpet 24 bit PCX files as well

note the final code will probly be fairly small and you will not see any diference in the game.
becase they all get converted to 32/24 bit (depending on how you look at it) textures anyway
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Offline FreeTerran

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16.7 Mio Colors for interface
I must only change 8bit to 24bit or ?
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline KARMA

  • Darth Hutt
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    • http://members.fortunecity.com/aranbanjo
16.7 Mio Colors for interface
btw the shades are probably THE ONLY case when a CG created image suffers a little from reducing the color to 256, for obvious reasons

in this case i probably would limit the colors of the inner sun first (cut the sun from the overall image then limit its colors A LOT), then put image together and convert it to 256: you will have more color room for the corona
or work with a custom palette (good luck...)
btw the quality loss is anyway minimal so i don't see the urgent necessity of changing this. 24bit could be probably useful for alpha channel but i'm not expert in this so i'm not sure

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
16.7 Mio Colors for interface
you've got to learn how to program in c(++) and then you have to lern how the FS source works, then you have to figure out how the PCX file format works, then you have to figure out how to merge in 24 bit PCX file suport into the current set up without breaking anything, then you have to do it, then you have to hunt bugs.

note; this is _not_ a,
ALOW_24_BIT_PCXES == true;
type of thing
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline FreeTerran

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16.7 Mio Colors for interface
Thats to difficult for me i hope that it do any people of the Source Code project.
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
16.7 Mio Colors for interface
Free Terran, 24bit aint needed. As Seq already explained and showed, proper conversions wil look just as good as 24bit files. And i find it hilarious you want to change it your self in the source code just give up.
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Returned from the dead.

 

Offline FreeTerran

  • Master of the apocalypse
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16.7 Mio Colors for interface
:(
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
16.7 Mio Colors for interface
Quote
Originally posted by Free Terran
Thats to difficult for me i hope that it do any people of the Source Code project.




How many time do people have to tell you, that 24bit interface aint needed!?

And you are pissing people off by demanding things.
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Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
16.7 Mio Colors for interface
I'll probly give it a shot just for the hell of it.
not right now though.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline diamondgeezer

16.7 Mio Colors for interface
:wtf:

Didn't see that one comming, Bob...

 
16.7 Mio Colors for interface
Bright pissses over EVERYTHING for colour reduction.  No Buts.

I changed my account details hence the broken link , its now

Bright's here, But Only For 1 More Week!!!!

I'm changing ISP's soon so that link is only valid for the next week I'm afraid.
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Offline Martinus

  • Aka Maeglamor
  • 210
    • Hard Light Productions
16.7 Mio Colors for interface
Quote
Originally posted by Bobboau
I'll probly give it a shot just for the hell of it.
not right now though.

[color=66ff00]You sir, are crazy!
God bless insanity! :lol:
[/color]