Ok, All Hands To War has several mods, as many know... Well... heres one i want feedback on. You should note it uses the Aten POF, as most of my MOD's are simply texture changes or table hacks...
(sorry abut the length)(the Anohs turret issimmilar to the Terran heavy Turret)
I would like feedback...
$Name: PVC Anohs
$Short name: VCruise3
$Species: Vasudan
+Tech Description:
The Anohs class cruiser was designed when the Vasudans engineers were experimenting with new forms of fusion drives. They installed a meson component into the reactor core of an Aten cruiser. The 'Mutual Annhialation' caused by quarks and anti-quarks, increased the reactor output by 750%. This amount of energy was first routed into weapons, creating a large beam-like field of energy originating from a particle emitter. These weapons were thought to have great potential, but the lack of heavy damage, and a two minute powerup stage rendered this weapon useless. The energy was then routed into propulsion, but caused the engines to burn out far too often. Energy was cut back, untill the Aten was almost 3 times faster than factory standards (25m/s). The extra energy was routed back into the weapons, so that each turret had the energy reserves to; fire weapons found only on the largest ships, and increase the rate of fire.
These components were installed into a set of Aten cruiser hulls. The armor was lightened to regain some of the lost manuverability. This cruiser was then rechristened the PVC Anohs. The Anohs was deployed near the end of the Great War, shortly after Vasuda prime was decimated. It was disabled by shivan fighters from the SD Tantalus while engaging the destroyer. It was rescued by the GTD Minnow while the Minnow was en route to the Sol system in pursuit of the Bastion's battlegroup. IT was sent to Laramis, to the new R&D station for repairs and other changes. The GTA and PVE secretly covered up for Atens being sent to Laramis one at a time, to be redesigned as a copy of the Anohs. The Anohs was never intended to be produced from scratch in construction yards, for fear that the HOL would get their hands on a set of plans. For this reason, all Anohs' are equipped with both a heavily sheilded escape pod, and a foolproof self-destruct. THe escape pod sheilds are able to withstand almost all damage of the explosion even at close range. The self-destruct can also be triggered when the escape pod enters subspace.
Because of their light armor, the Anohs will always be found in groups of three or more. If the meson components in the reactor mix violently, the resulting blast will rip apart anything of medium or small size within three Kilometers.
Alone, the Anohs should be considered a Class B threat. In a group of three, it should be cosnsidered a Class A threat. Should any ship encounter more than four Anohs'; they should begin immediate evacuation, and/or leave the area immediately.
$end_multi_text
$POF file: cruiser02.pof
$Detail distance: (0, 550, 850, 4500)
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 1.0
$Max Velocity: 0.0, 0.0, 65.0
$Rotation time: 110.0, 110.0, 75.0
$Rear Velocity: 0.0
$Forward accel: 15.0
$Forward decel: 10.0
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 700.0
$Expl outer rad: 3000.0
$Expl damage: 200.0
$Expl blast: 10000.0
$Expl Propagates: YES ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed: 750.0 ;; speed shockwave expands at, 0 means no shockwave
$Default PBanks: ()
$Default SBanks: ()
$SBank Capacity: ()
$Shields: 0
$Power Output: 150.0
$Max Oclk Speed: 55.0
$Max Weapon Eng: 100.0
$Hitpoints: 12000
$Flags: ( "cruiser" "in tech database" )
$AI Class: Captain
$Afterburner: NO
$Countermeasures: 0
$Scan time: 15000
$EngineSnd: 131 ;; Engine sound of ship
$Closeup_pos: 0.0, 0.0, -317
$Closeup_zoom: 0.5
$Score: 250
$Subsystem: turret01a,0.833,1.0
$Default PBanks: ( "Anohs Turret" )
$Subsystem: turret02a,0.833,1.0
$Default PBanks: ( "Anohs Turret" )
$Subsystem: turret03,0.833,1.0
$Default PBanks: ( "Anohs Turret" )
$Subsystem: turret04,0.833,1.0
$Default PBanks: ( "Anohs Turret" )
$Subsystem: turret05,0.833,1.0
$Default PBanks: ( "Anohs Turret" )
$Subsystem: turret06,0.833,1.0
$Default PBanks: ( "Anohs Turret" )
$Subsystem: engine, 15,0.0
$Subsystem: communications, 5,0.0
$Subsystem: sensors, 5,0.0
$Subsystem: navigation, 5,0.0
$Subsystem: weapons, 5,0.0
now, could someone email me the weapons.tbl, for my VP files are weird... all the tables are gibberish..
I can't risk a re-install, because FS1 disk 1 is acting all weird...
An excerpt of the unedited weapons.tlb:
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An unedited FreeSpace
1 weapons.tbl would be appreciated.
[email protected]Post ship feedbck here, table to me... get it?
--Hippo