I agree with Kal. Honestly, when he said we fans have made better ships then the V's, that says
about our love for this game and the genre. I was just the other night thinking, damn slowly FS2 is leaving my thirst to write my story/mod, and move onto freelancer, which it too is getting dull. what fs2 is great at is the fact that here we hav a great engine, easy to learn and modify, and we got guys all over HLP and everywhere else still churning out MODS by the dozens every other week.
i was reading an article how some online guys made a Return to castle wolfienstien add-on where as it was free, and it WAS VERY POPULAR. why cant we do the same? i mean theres
of mods out there, made by people we all know and love, and never see cause well, he dark lol, but the point is, u got BWO, u got Lightning Marshal, you got Inferno (which has been worked on for the last i dunno 2-3 yrs or so?), and we got
of peeps with ideas. i think that some of us should attempt to get these MODS released BY Volition or on some CD in a magazine. make some old FS2 fans undust those fs2 disks!
NOw here comes the point of the point... We have the Source, we have the skills, and we have the know how and knowledge. Why is it that some of us, when the SCP guys finalize a EXE (hopefully never cause it keeps getting better!), we get a group of people togeather, and make an entirely new game, based on the 2003-HLP Freespace 2 Engine? i dunno, or maybe a full add-on? or an entirely new Freespace universe game made by us, possibly get it out to a magazine as freeware or sumthin, and see if volition rekindles hope in our lil hearts.
now this is a lot i said, and i probrbaly dont make any sense anymore but the fact remains, FS2 is far from dead, over the hill yes, falling down it, NO.