Author Topic: No Traitor Ships Flag  (Read 2797 times)

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Offline karajorma

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No Traitor Ships Flag
How hard would it be to have a no traitor ship flag in addition to the current mission wide one?

The idea is that ships that have this flag set can be shot to pieces by the player with no problems. This would mean that you could have alpha shoot down a rogue ship or spy before command give you orders to do so but would prevent the player from getting off scot free if he decides to blast his entire squad too.

Anyway it's just a small modification that would be nice.

*Sits back to watch the idea slowly sink off the bottom of the thread with very little interest*
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Offline Goober5000

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Probably very easy to do.

Unfortunately, with no Visual Studio access for another two weeks yet, I can't implement it. :sigh:

 

Offline Petrarch of the VBB

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Sounds like a good idea to me.

 
If I'd ever got off my ass and learn C++, I would help you.  I own visual studio and everything, its just that im too lazy.  I really like this idea though, it would really help for destroying derelicts instead of making them hostile.
Can the reason that we fear the unknown be that we know ourselves too well?       -The Outer Limits

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Offline phreak

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be my guest, we could always use some more coders

http://www.gametutorials.com/Tutorials/tutorials.htm

that being said, i should look at the networking tutorials :nervous:
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Offline Petrarch of the VBB

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Quote
Originally posted by demon442
If I'd ever got off my ass and learn C++, I would help you.  I own visual studio and everything, its just that im too lazy.


You're not alone. 'Cept I can't afford decent software.

 

Offline Solatar

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Quote
Originally posted by Petrarch of the VBB


You're not alone. 'Cept I can't afford decent software.


Same here, except 14 year olds aren't supposed to be able to afford decent software.:D

 

Offline Deepblue

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Oh really. I worked hard and I got 3ds max and VS.

 

Offline mikhael

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Quote
Originally posted by Petrarch of the VBB


You're not alone. 'Cept I can't afford decent software.


DevC++ will, at the very least, let you start practicing with C++ in a comfy environment. It may be possible, with some work, to get FS-SCP to build using it too.
[I am not really here. This post is entirely a figment of your imagination.]

  
I've tried, it's next to impossible.  DevC++ uses a different dialect than VC++, what FS2 was written in, and AFAIK it would take a re-write of the entire code to make it work.

I might just get into this sometime, hell now I own a book to teach me the damned language...
Can the reason that we fear the unknown be that we know ourselves too well?       -The Outer Limits

<*)}}}><  HAPPY FISHIE!!