Author Topic: An Idea for a/the campaign for the FS2/SW Mod  (Read 16648 times)

0 Members and 1 Guest are viewing this topic.

Offline Hippo

  • Darth water-horse
  • 211
  • Grazing.
    • All Hands to War
An Idea for a/the campaign for the FS2/SW Mod
lol
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
An Idea for a/the campaign for the FS2/SW Mod
It's only because I'm feeling ignored and unloved, you understand!!! :D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
An Idea for a/the campaign for the FS2/SW Mod
We would need a mission sample from you, Cor. Perhaps you can FRED better than you explain it. :)
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
Re: An Idea for a/the campaign for the FS2/SW Mod
A Campaign during the Thrawn-War or shortly after the War in Dark Empire could be interessting.
Even the Rebellion and Post-Endor-Timeline. The Battles of the Clonewar where more massiv, but they are verry boring. Massive Power, Massive Ships... not more.

 

Offline Hippo

  • Darth water-horse
  • 211
  • Grazing.
    • All Hands to War
Re: An Idea for a/the campaign for the FS2/SW Mod
Learn to look at dates and read other posts about the status of the mod please, this topic is three years old, and the mod is dead.
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW