Author Topic: Animated Backrounds?  (Read 9839 times)

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Offline Krackers87

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Animated Backrounds?
How bout it? This would definently be really sweet. Being able to use .ani's as backrounds. Like lightning nebula.
Put this in your profile if you know someone who is fighting, has survived, or has died from an awp no scope.

just like seventies goofballs
he's waiting on last calls
well listen method man
'cause if you leave on the last line
don't leave on the ground kind
born just a little too slow

 

Offline Bobboau

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I think I may try this, keep this bunped throughout the weekend
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Flipside

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Ooooooooooohh!!

:yes: :yes: :yes: :yes: :yes: :yes:

Spinny black holes.....
Pulsing Quasars......
Swirling asteroid fields......
Wierd alien Star Trekky stuff.....

Nebulas are just the start ;)

Flipside :D

P.S.

:yes:

 

Offline Goober5000

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Volition has already done this with the subspace tunnel - that might be a good place to start.

But Bobboau, I highly encourage you to finish and fix the bugs with one feature before you start another. :nod:

 

Offline Bobboau

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most of the bugs I am aware of in the specular code seem to be caused by wrong registry settings.
/*does some more testing before declairing victory*/
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline diamondgeezer

While we're on the subject, do any of the glow or shine effects or owt like that work with backgrounds?

 

Offline Bobboau

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no, why would they, there full bright
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Goober5000

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Quote
Originally posted by Bobboau
most of the bugs I am aware of in the specular code seem to be caused by wrong registry settings.
/*does some more testing before declairing victory*/


I haven't changed my registry settings, and I'm getting three bugs I didn't get before:
(a) the computer does all kinds of weird gyrations with the screen resolution when starting FS2, before even displaying the splash screen
(b) the interface buttons in the tech room flicker annoyingly
(c) the screen sometimes goes completely black during a mission

They need to be fixed. :nod:

 

Offline Bobboau

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1) new inittalisation code that trys several diferent zbuffer formats

2)that is a bug, I will kill it now, this sort of thing should have been fixed alredy, are you sure you're useing the more recent builds

3)that one is serius, are you useing the most up to date version? does it stay black, can you see anything (like the HUD for example)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Goober5000

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Quote
Originally posted by Bobboau
1) new inittalisation code that trys several diferent zbuffer formats


Eh, hmm.  Can you make this run in the launcher instead, and set a flag in the registry, so that we don't have to wait several seconds each time we run FS2?

Quote
2)that is a bug, I will kill it now, this sort of thing should have been fixed alredy, are you sure you're useing the more recent builds

3)that one is serius, are you useing the most up to date version? does it stay black, can you see anything (like the HUD for example)


Well, I'm using the most current CVS stuff, which may not be the most current build you have.  Can you link me to your latest version?

Yes, it stays black until I exit FS2 and start it again.

  

Offline Bobboau

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that is quite outdated by now
first post in the specular thread
Ill update cvs right now
« Last Edit: August 22, 2003, 02:20:26 am by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Lightspeed

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Quote
Originally posted by Goober5000
Volition has already done this with the subspace tunnel - that might be a good place to start.
 


nope. The Subspace tunnel actually is a POF with an animated texture which is drawn around your ship :)
Modern man is the missing link between ape and human being.

 

Offline Nico

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nope. the texture on the subspoace pof isn't even animated.
SCREW CANON!

 
how about novas in the background, like long ago shivan capella type novas?

 

Offline Flipside

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Well, what you make for background art is up to you, but remember that revolving planets etc are going to be BIG ani files, and as fast as computers these days are, we don't want to make the project TOO elitist :)

Flipside :D

 

Offline Nico

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well yeah, ani are too damn big anyway. how about replacing them with gif files? :D
SCREW CANON!

 

Offline Ferret

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Sounds like a pretty nifty idea. Although it would mean that the animation would not likely be used for other missions, unless they take place in round about the same area.
The player would instantly think "Wait a minute, I saw that animation not long ago!"

Most likely used as a one off thing. Still might be a nice effect though if used in small portions.


Also, rotating planets?? That's one fast planet.....:nervous:

 

Offline Flipside

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LOL Yes, it would be in a purely physics sense, but we've all played games where we can see the planets rotating :)

The best you could hope for with a planet would be a 180 frame render (2' per frame) and about 1 sec between each frame. I agree with Venom though, it would be nice to have a more compact animation system, but I've no idea how complex this would be :)

Flipside :D

 

Offline Nico

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the best for a planet is a pof, anyway.
SCREW CANON!

 

Offline Flipside

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Yes, you're probably right, but nonetheless, the options are aplenty :)

Flipside :D