Author Topic: Animation i am working on.  (Read 4066 times)

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Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Animation i am working on.


Gonna add some starfury's and Thunderbolts to it to spice it up abit. Maby some returning fire.

So any critics?
good/bad/sucks?
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Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Animation i am working on.
22 views and no reply's:rolleyes:
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Offline Bri_Dog

  • 28
Animation i am working on.
It almost looks like a screencap from an ep of B5. Great work, is it for TBP?
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Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Animation i am working on.
Quote
Originally posted by Bri_Dog
It almost looks like a screencap from an ep of B5. Great work, is it for TBP?



Nope just something for fun.
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Offline Bri_Dog

  • 28
Animation i am working on.
You're going to put it for us to see when it's finished right?

I always love watching fan made animations.
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Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Animation i am working on.
Awesome, Daan. The motion blur really completes this picture, I can imagine a hundred stories behind the render. Love it. :)
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Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Animation i am working on.
Thanks Eddie:D

Bri_Dog: Yes i am working on it atm i'll try to post an update soonish.

Remember it's a short animation though but maby if i am in the mood i'll extend it.
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Offline Lightspeed

  • Light Years Ahead
  • 212
Animation i am working on.
I dont like the blue effect.

But i didn't like that in B5 either, so... :D
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Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Animation i am working on.
Update:

I updated the camera movement abit.

Now to add some fighters and returning fire to it. Just to make it abit more interesting.

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Animation i am working on.
I like the pic, although I think you could've done the nebula a bit better. Somehow, it doesn't sell to me. :blah:
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Offline DeepSpace9er

  • Bakha bombers rule
  • 28
  • Avoid the beam and you wont get hit
Just one quick question... what the hell is it?

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
you've never seen babylon 5?
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Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Quote
Originally posted by DeepSpace9er
Just one quick question... what the hell is it?



You realy never seen/heard about the show?

It's the Omega Destroyer from Babylon 5.
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Offline Lt.Cannonfodder

  • 210
  • Digitalous Grunteous
Someone doesn't know about THE Omega Destroyer? :eek:

Couple of suggestions:

-Add some blue light from the jump-point

-The nebula could be a bit more interesting, but it looks good enough to me :)

-Change the camera angle back to the original. It's more dramatic

 
TBH, i didn't recognise the ship either, i just saw a hole like subsppace effect, and Darkage's name, and expected it to be B5.
just another newbie without any modding, FREDding or real programming experience

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Offline aldo_14

  • Gunnery Control
  • 213
Truly one of the most god-awful ugly ship designs in history.

Nice render, tho.

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
Man.. that second shot is... well.. to put it bluntly, the lighting sucks man... Its tooo bright.
I would expect some blue light from the vortex, and maybe some very dim green light from the nebula. Unless of course you have a sun on the other side of the thing. Even then, the light is a bit harsh. Try using shadow maps. I pretty much swear by these things now. Unless you're doing a scene that would call for really harsh lighting, like a laboratory or something, I would use shadow maps.
The lighting in the first one is pretty good though. Shadows are a bit sharp, but thats just my preference.

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Quote
Originally posted by Thorn
Man.. that second shot is... well.. to put it bluntly, the lighting sucks man... Its tooo bright.
I would expect some blue light from the vortex, and maybe some very dim green light from the nebula. Unless of course you have a sun on the other side of the thing. Even then, the light is a bit harsh. Try using shadow maps. I pretty much swear by these things now. Unless you're doing a scene that would call for really harsh lighting, like a laboratory or something, I would use shadow maps.
The lighting in the first one is pretty good though. Shadows are a bit sharp, but thats just my preference.



Yeah your right i was messing witht the light setup and kinda ****ed it up there. but it was more about the camera angle.

And i need to get back into it i havent done anything for a long time:D

But thanks for your input:D
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Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
I have to wait till my computer arrives from Vancouver before I can do anything.
Get on ICQ or MSN foo :p

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Quote
Originally posted by Thorn
I have to wait till my computer arrives from Vancouver before I can do anything.
Get on ICQ or MSN foo :p



I aint have your MSN so it wil be ICQ:D
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