Author Topic: cockpit WIP  (Read 3219 times)

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Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
What do you guys think? It's for my own private space sim venture :)







 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
...

It's a chair.

Honestly, there's nothing to "think" about at this point. There's basically no geometry to speak of, certainly nothing to comment on there, and as there aren't any textures it's impossible to tell whether the final will look okay or not. It's just a random chunk of geometry.

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
But a very pretty hunk of geometry :)

Anyways, the problem is, I can't make joysticks. Suggsetions?

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
just put a cylinder in there. it's not like the rest of it is real complexed, so a cylinder with a button on top should work.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline aldo_14

  • Gunnery Control
  • 213
I'd rustle up a pilot model first, so you can be sure to get the proportions correct.

 

Offline an0n

  • Banned again
  • 211
  • Emo Hunter
    • http://nodewar.penguinbomb.com/forum
Chamfer the edges (if your 3D program allows it).
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Offline Grug

  • 211
  • From the ashes...
lol yes very pretty :)

maybe bevel the front panel in a bit after an inset, sukken it, then add some... add detail to it. eg, targeting screen, switches, etc. :D
hehe. but yeh really needs textures before real observations can be made... :D

nice effort :D keep going.

 

Offline Corsair

  • Gull Wings Rule
  • 29
Needs textures to really tell. Otherwise, it's just a chair.

A pretty chair, nevertheless. :D
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Unknown Target

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  • 212
  • Push.Pull?
What would be an acceptable texture for it?
I'm trying to keep it as switch-free as possible, since the pilot is going to have both his hands busy with the control sticks (two of them), so the cockpit full of switches and dials isn't going to work :)

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by Unknown Target
What would be an acceptable texture for it?
I'm trying to keep it as switch-free as possible, since the pilot is going to have both his hands busy with the control sticks (two of them), so the cockpit full of switches and dials isn't going to work :)


Readouts.... speed, location, local map, radar, ship status (hull, weapons, etcc stats), engine gauges, various warning lights, rear view camera, gun cam, target readout, oxygen levels, backup power levels, energy flow regulators......etc.

Plus touch-sensitive buttons.

 

Offline Unknown Target

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  • Push.Pull?
Quote
Originally posted by aldo_14


Readouts.... speed, location, local map, radar, ship status (hull, weapons, etcc stats), engine gauges, various warning lights, rear view camera, gun cam, target readout, oxygen levels, backup power levels, energy flow regulators......etc.

Plus touch-sensitive buttons.


The problem is, if you think about it, that'll probably all be integrated into the touch-screen MFD's up front :D
Hence my conundrum :)

 

Offline Liberator

  • Poe's Law In Action
  • 210
I wouldn't put the control stick(s) in view of the player, it only adds difficultiy for you and is of dubious benefit to the player.  Remember Hellbender?  A perfect example of over the top design.

Glowing MFDs and stuff are good, but don't add anything that is going to hinder the player's enjoyment of the game.  That is what it is about after all.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by Unknown Target


The problem is, if you think about it, that'll probably all be integrated into the touch-screen MFD's up front :D
Hence my conundrum :)


Ah - but they would have to keep touching the screen to change display, then :nod: ;)

 

Offline Unknown Target

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  • Push.Pull?
Oooo...you're right :)
But it would save space (and money) if that happened, so it would probably happen anyway :)
And Lib, what do you mean about the joysticks?

 

Offline Gortef

  • 210
  • A meat popsicle
hehe, that would make a cool snow sleigh too :D
Habeeb it...

 

Offline Liberator

  • Poe's Law In Action
  • 210
Well, I mean think about it, you would have to take at least a day's dev time to get it looking good, and most players would likely complain that it blocks they're veiw or sommat.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
I remember trying to make a jet cockpit out of a big cardboard box when I was 5 and wanted to be a pilot. That mode looks a whole lot better than my attempts. :D
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