Author Topic: Viper MKIV  (Read 6350 times)

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Well I finally got it done, now all I have left to do is rig it to work in the engine and fix up a few minor things.



Matris Games
Jason Blaz
Graphics Artist and 3D Modeler

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
I am a revolutionary.

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
pretty cool. where'd you steal the textures from?
"Gunnery control, fry that ****er!" - nuclear1

 

Offline c914

  • 29
    • www.scfi.pl
fantastic texture work and model:nod: :yes:

 
Quote
Originally posted by Carl
pretty cool. where'd you steal the textures from?


Sorry buddy, I dont have to steal textures, I make them from scratch.
Matris Games
Jason Blaz
Graphics Artist and 3D Modeler

 

Offline Lt.Cannonfodder

  • 210
  • Digitalous Grunteous
Quote
Originally posted by DamoclesX


Sorry buddy, I dont have to steal textures, I make them from scratch.


Any tips you might want to share? I've always loved your texture work :nod:

 

Offline aldo_14

  • Gunnery Control
  • 213
Oooh, purdy.  

I love your scratchwork-marky-bits.

 

Offline BlackDove

  • Star Killer
  • 211
  • Section 3 of the GTVI
    • http://www.shatteredstar.org

 

Offline pyro-manic

  • Flambé
  • 210
That's a really, really ugly fighter, but the model is excellent, as is the texturing. :yes:
Any fool can pull a trigger...

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
That's awesome, but a little fat, make it skinnier where the wings start to flare out, imho :)

 
ug I had a big reply but the forum ate it.

For the textures, I really cant "explain" how to do them in a few paragraphs.. a lot of it is just looking at it and working from there. One thing you could do is learn how to weather buildings, grab as many photoshop vids and ebooks as you can, and just go throught hem.

You wont find any on "how to make a cool fighter" but you will learn other things, lots on buildings and such, that will be very important since they use the same process.
Matris Games
Jason Blaz
Graphics Artist and 3D Modeler

 
The ship´s body looks good, but the cockpit needs to be stretched forward. It´s too small.
No Freespace 3 ?!? Oh, bugger...

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline BlackDove

  • Star Killer
  • 211
  • Section 3 of the GTVI
    • http://www.shatteredstar.org
Quote
Originally posted by Swamp_Thing
The ship´s body looks good, but the cockpit needs to be stretched forward. It´s too small.


Not really, you just got the scale of man wrong :p

  
There is no man yet:)

And its a huge fighter, think mk1, the man was tiny ass compared to the fighter not like in the new mk2's and mk7's
Matris Games
Jason Blaz
Graphics Artist and 3D Modeler

 

Offline Corsair

  • Gull Wings Rule
  • 29
It's like a Jedi Starfighter except cool.
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 
I don´t mean to say that the cockpit is small in scale, i mean the structure is too far back, needs to be taken forward. As it is, the pilot would feel like looking down a barrel.  Keep the cockpit on the same size, but bring the structure forward.
If you look at it from a side view, you´ll see what i mean.
No Freespace 3 ?!? Oh, bugger...

 

Offline IPAndrews

  • Disgruntled Customer
  • 212
  • This site stole my work
You're a great texture artist. Please do some original series models :)
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Cabbie

  • 27
Wow, that is one of the best skratch build models i have seen in this place yet! Even the textures are excellent!

 

Offline Roanoke

  • 210
Quote
Originally posted by IPAndrews
You're a great texture artist. Please do some original series models :)