Author Topic: Subspace vortex  (Read 7499 times)

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Offline J.P.

  • 26
    • http://www.omegadigital.org/
Wadup, I have watched this forum for a while and decided to post this:

Subspace Vortex

It might take a while to load so be patient. Also if there are any changes somebody would like me to make, please say so. Constructive criticism on this would be nice.

Just to let you know, I am a 2d effects guy(whats the official name?) and I have Adobe After Effects and Adobe Photoshop. I have blender(I know, it's freeware, but I can't afford anything else at the moment), but I am not that expirienced and I don't know all of it's features yet.

I was hoping one of you could put this in the game so I could see what it would look like. If you need it in a different format I can do that. Just tell me what it has to be for you to put it in the game, if you are going to do so.

 

Offline FireCrack

  • 210
  • meh...
Wow, preety.

The horisontal glow band should be seperated out of the vortex image though for use in the glow effect.
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline Kazan

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i agree with firecrack's assesment
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Offline FireCrack

  • 210
  • meh...
damned time warps :(
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline Kazan

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wtf... mine somehow posted in front of his.. eh
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"The Mountains are calling, and I must go" - John Muir

 

Offline J.P.

  • 26
    • http://www.omegadigital.org/
Lol! :lol:

I was checking my forum options and trying to see if I could make the posts order go down. :p

Yeah, I agree with you guys. I shouldn't have put that horixontal-glow-band-thingy-whatever in there. It doesn't look right anyway. :p

 

Offline J.P.

  • 26
    • http://www.omegadigital.org/
It did it again. O_o

 

Offline FireCrack

  • 210
  • meh...
Keep the horisontal band, but make it another texture, part of the glow.

I like it, but this way it would look weird when seeing the vortex from an angle.
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline J.P.

  • 26
    • http://www.omegadigital.org/
Alright. Is there anything else I need to do to it?

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
not encode it in mov...
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Offline Bobboau

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ok, got it to play, add in a bunch of weaker layrs moveing at diferent speeds, and maybe try to get the center a little bit more focused, this is realy great work.

and map it onto the subspace model we have, just to see what hapens (it might be a good idea to make a new warp model were you can have multable layers of stuff)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline J.P.

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    • http://www.omegadigital.org/
Well, I can add some weaker ripples and such. But I have no clue how to map it onto a model. I am just a 2d artist. I wouldn't know how to put it on 3d stuff. That is why I asked if one of you could do it. I can make it a different file format but I might not be able to do it today.

 

Offline StratComm

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Yeah .mov will probably be very difficult to map onto anything in Blender.  If I get a chance I may try mapping it to the warp pof in Max sometime.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Bobboau

  • Just a MODern kinda guy
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a few technical things, you'll need to get this into ani format (someing point him twards bright and ani-builder, or get taylor to explain the eff files(or what ever they were called)) and you probly should cut the number of frames, anis can have any frame rate you want so you can make a super high quality one and  one that runs at 15 fps or 10 fps, given how slow it moves I doubt this'll be a problem.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
EFF files are basically text files which link together a bunch of DDS files. Here is an example of an EFF file's contents:

shockwave01.eff
Code: [Select]
$Type: DDS
$Frames: 92
$FPS: 20


That EFF is called "shockwave01.eff". So when FS is told to look for an animation called shockwave01, it'll find that file.

The frames associated with that file have the format: "shockwave01_####.dds", where #### is the frame number (Frame 5 would be "shockwave01_0005.dds", for example)

Did I miss anything, taylor? ;)
-C

 

Offline StratComm

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Definitely get rid of the light band across the center, and make it, intensity-wise, radially semetric.  It turns out the default mapping is rotated 90 degrees, for the record, so that's why the glow points up/down here.  But since the orientation is relative in Freespace, the intensity should be roughly the same at a given radius from the center, regardless of angle.

Anyway, what it looks like on the model.  You'll need DivX to view it.  I didn't adjust anything, but the edges should fade all the way to black or you'll have that hard edge on the end of the model.
« Last Edit: February 27, 2005, 08:22:06 pm by 570 »
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Carl

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    • http://www.3dap.com/hlp/
Quote
Originally posted by Kazan
wtf... mine somehow posted in front of his.. eh


:lol: hehe Kazan, you went on hiatus before the time warps started, didn't you?
"Gunnery control, fry that ****er!" - nuclear1

 

Offline taylor

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    • http://www.icculus.org/~taylor
Quote
Originally posted by WMCoolmon
Did I miss anything, taylor? ;)

Only a minor point, the frame numbers start at 0 so frame 1 would be shockwave01_0000.dds and frame 5 would be shockwave01_0004.dds.  And it doesn't have to be DDS either, TGA and PCX and JPG formats work as well.  Compressed DDS saves memory though so unless the image looks like crap compressed then DDS is the preferred format.

There's a SG-1 episode that explains the whole "0" and advanced civilization thing. ;)

 
 

Offline Kazan

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not to mention the fact that computers count from zero because it's computationally easier for a myriad of reasons
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"The Mountains are calling, and I must go" - John Muir