Originally posted by mikhael
Need something for the cough?
Of course its sillytech and the ships are silly. ALL scifi ships are silly. There hasn't been one single non-silly scifi ship every created. They all depend on silly tech. What's your point?
Science fiction is as much about gee-whiz as it is about 'realistic'. And that's just silly.
Please.
There's nothing 'well designed' about Honorverse ships. They use
broadsides in space - broadsides having gone completely out of style a century before we even reached the moon. Only recently have they figured out that guided missiles can make 90 degree turns. They
still haven't figured out the 'turret'. There's few things worse for suspension of disbelief in military scifi (or almost any scific, really) than the omission of extremely common, fairly simple technologies.
If you're going to go napoleonic in space, at least go for the Lt Leary series, which does a
far better job of achieving the
feel without needless dumbing down whoever designed the ships. (Guided missiles and turrets . . . but the ships have actual sails, which are the FTL system)
Originally posted by kv1at3485
Bah. Science fiction isn't about being 'realistic'. It's about being plausible. You can throw as much magical gee-whiz tech into the mix as you want. But if you don't use the tech logically and appreciate its implications, then it's no longer sci-fi... it's fantasy.
And napoleonic warfare in space is plausible?
I have nothing against Napoleon In Space per se (although it's very rapidly becoming a cliche in North American scifi, much to my annoyance - I'm not
that fond of it) but HH strives to combine that with scifi futuretech and IMO fails. As I said the lack of all-aspect engagement abilities is the biggest, one that is hardly an insurmountable problem even with wedges. Don't try and make space warfare into napoleonic naval warfare, the paradigms are just too dissimilar to work. Aim for the feel, not the specifics.
My opinion is that Weber in achieving the specifics completely missed the feel.