Originally posted by Omniscaper
Hey Nico, does the greeble pluggin work for 3dsmax 7.1? Its annoying making a tilable configuration of cubes and bevels that dont look tiled. Whats GREAT about Bob's subobject LOD's is that you CAN GO OVERBOARD.
I have 3 levels of detail that the trench progressively renders within a particular radius. Pop up is noticeable when approaching from above the trench. Once inside, the detailling almost seemlessly renders.
If you watch ANH, there is a slight curvature to the trench. If I increase the DS size from 44km to 120km, I think it will look just about right.
I'll put turrets and hangars this weekend.
Can someone hook me up with a weapon.tbl entry that will give me a long laser (imperial/rebel) blast? Too dug into modelling to decipher the weapons.tbl again.
I don't know if it works on max7, sorry, I'm still using max5, but I see no reason why it wouldn't, technically, it's just the bevel tool coupled to a scatter tool.
Btw, I'v looked at pics of the trench, and I believe it's possible to do the exact same visual as in the movie.
Anyway, search for greeble (yup, that's how it's called, handily enough
) in google, it's a small, free plugin.