Author Topic: My "little" WIP Topic  (Read 125694 times)

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Offline redmenace

  • 211
I thought tomcat was doing the centauri base?
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
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Offline Fodder

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Is anyone doing the Shadow missile?  All it should do is kamikaze.  The death cloud superstructure seems unpopular so a just dark nebula should be fine.

 

Offline Trivial Psychic

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Maverick, are you gonna add on the cap-ship docking arms to the Centauri station?
The Trivial Psychic Strikes Again!

 

Offline Lt.Cannonfodder

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  • Digitalous Grunteous
Looks good, but the top/bottom plating texture doesn't convey the size of the station very well. Maybe you can make the panels a bit smaller?

that wont be a problem, just changing the uvmapping. but the panels had that size in the series...
Call it artistic freedom and no one should complain :)

 

Offline Col. Fishguts

  • voodoo doll
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I thought tomcat was doing the centauri base?

Tomcat hasn't been active for ages.

He occasionally jumps out of the bushes to randomly insult people though, for which we all love him.
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Maverick, are you gonna add on the cap-ship docking arms to the Centauri station?

i didnt think about that so far. in my refs i didnt see any cap ship docking arms, just those hangars.
but if you want i am sure with a bit of artistic freedopm i can add some docking arms. just tell me how many you want ;)

  

Offline IPAndrews

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Docking arms? What are you on Triv? Is the TBP workload getting to you? :)
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Trivial Psychic

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Docking arms? What are you on Triv? Is the TBP workload getting to you? :)
They were only seen once.  During season 5, when Lenier's fighter was grapled onto that Centauri warship.  I can't recall whether it was seen while he was docked to it, or if it was seen in the footage as he presented it to the council.  The ship he's grapled to enters a centauri staging area and at one point you can make out part of a Marcanos with some Primus class docked to it.
i didnt think about that so far. in my refs i didnt see any cap ship docking arms, just those hangars.
but if you want i am sure with a bit of artistic freedopm i can add some docking arms. just tell me how many you want ;)
The docking arms themselves are quite simple.  They emerge from the equater of the station head out for a bit, and then curve 90 degrees down.  If I had Season 5 on DVD, I'd grab a screenshot for you.  However, I had an idea that could make your job a little easier.  Since we have multi-docking and daisy-chain docking, the "arm" could be made as its own model, and then docked to the station in FRED if needed.  The downside is that it would need another entry in the table entry for the arm.

Speaking of keeping the number of entries in the ships table file down, I just had a little idea.  We could eliminate all but 3 of the asteroid entries, since IIRC the same size asteroids for each different colour, use the same model just remapped.  We'd still need to keep the asteroid models themselves, but we'd just need one color type in the tables, then use texture-replacement to select which map we want.  The downside is that its more work for the FREDder, but if we ever start to encroach on the ship limit, we have this to give idea to give us some breathing room.
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Offline IPAndrews

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They're in season 5? Really? Okay. I apologise for taking the mickey out of you then  :D. As for the asteroid thing, that change would break Raider Wars and I'd really rather not have to change the patches again when they're currently working so nicely. Also it'll only save you 2 table entries. Are we really that short? Can't we just ask SCP to increase the limit for us?
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Offline Trivial Psychic

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Actually, there are 9 asteroid entries, 3 colours, 3 sizes.  Assuming that the small, medium, and large asteroids of all three colours are merely the same models (between sizes) with different maps, that means that we could delete 6 of them.  I do know that it would require some FRED changes to existing campaigns, but I also know that we're gonna have to release a patch when Multi-species is introduced.  Also, multi-species requires a support ship for each species (but I already know there's space for that).
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Offline IPAndrews

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Ok but it'll still break RW. Do me a favour and don't do that. I've moved on with my life now ;).
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 
finally something new :)
i finished modeling on tiger fury and avenger, they both are now ready for texturing
tiger fury has 1070 polys, quite much i know, but it has a lot of details like maneuver engines.
the avenger comes out with less than 700 polys as it is a simple shape :)





 

Offline Primus

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You're so good at this! :yes:
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Offline Slasher

  • 29
Not bad.  :yes: Are these both pre-Minbari War ships?

 
Not bad.  :yes: Are these both pre-Minbari War ships?

yep, they are ;)
and i just recognized that i am not entirely finished with the tiger starfury, the cockpit has some mistakes that i have to correct. also LT.Cannonfodder made me aware that it should have a cockpit, maybe i will do that too...

 

Offline madaboutgames

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Bob On Mav, Keep em coming :)
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Offline Trivial Psychic

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I assume that there are gonna be turrets on the Avenger, so that "700 polys" will go up slightly.

As for the Tiger Fury, none of the reference shots I've ever seen had made it out as a particularily cool-looking craft... until now.  I can't wait to see it textured.  It will be quite useful for my... WIP project.
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Offline Sigma957

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Lookin good Mav. :yes:
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Offline Ace

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Maybe some extra artistic liscence should be taken with the Avenger's engines? Maybe add some more detail so they're sort of like the engines on the mining ships on BSG?
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 
Maybe some extra artistic liscence should be taken with the Avenger's engines? Maybe add some more detail so they're sort of like the engines on the mining ships on BSG?

you are right, the back is quite empty, but i couldnt make out any more on the refs. i think i can add a lot trough textures though :)

anyway, here is a try at Z´Hadum, i did a 8kx4k texture for it from scratch, based on textures by mayang.
this is supposed to be rendered as a skybox for nice missions, but is not fully finished!