well ever since ive gotten my new hardware ive had trouble running fs2 but i think the problem is really simple. Here is what I am on right now
AMD X2 4400+
BFG 7800GT With Forceware 77.79
1024 RAM
DFI Board
Directx 9.0c
The problem is that when I open up fs2 it runs like a slideshow. The pointer can only move like every 5 seconds for one second. It happens in both OGL and DirectX, with and without media VPs. Ive tried all of the recent builds with no success but I think ive found the problem. I just dont know what do to do fix it. here is the spew.
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Setting language to English
soundcard = DirectSound
** MAX_CHANNELS set to 26. DS reported 26.
GR_CPU: Family 15, MMX=Yes
Using PURE D3D DeviceAlpha texture format = ARGB, 4:4:4:4
Non-alpha texture format = ARGB, 1:5:5:5
D3D_32bit 1, bits_per_pixel 32Direct3D Initialized OK!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
Loading 2_PreLoadLogo.pcx for the first time.
MEMLEAK DEBUG: lock pcx
TIMER ROLLED!
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
Unable to parse interface.tbl!ANI 2_radar1 with size 170x170 (33.6% wasted)
ML Freespace Multi Log - Opened Sun, Oct 09, 2005 at 12:03PM
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Windoze reported 16 joysticks, we found 1
Current soundtrack set to -1 in event_music_reset_choices
cf_get_file_list_preallocated looking for type=7, filter="*-mus.tbm"
Wokka! Error opening file (armor.tbl)!
Unable to parse armor.tbl!cf_get_file_list_preallocated looking for type=7, filter="*-amr.tbm"
cf_get_file_list_preallocated looking for type=7, filter="*-wxp.tbm"
couldn't find particle pcx for Akheton SDG
found ani Akheton_Particle for Akheton SDG, with 11 frames and 25 fps
couldn't find particle pcx for Morning Star
found ani Morningstar_Particle for Morning Star, with 21 frames and 10 fps
couldn't find particle pcx for MorningStar D
found ani Morningstar_Particle for MorningStar D, with 21 frames and 10 fps
couldn't find particle pcx for Maxim
found ani Maxim_Particle for Maxim, with 21 frames and 10 fps
couldn't find particle pcx for Maxim D
found ani Maxim_Particle for Maxim D, with 21 frames and 10 fps
couldn't find particle pcx for UD-8 Kayser
ANI Kayser_Particle with size 80x80 (37.5% wasted)
found ani Kayser_Particle for UD-8 Kayser, with 7 frames and 30 fps
couldn't find particle pcx for UD-D Kayser
found ani Kayser_Particle for UD-D Kayser, with 7 frames and 30 fps
couldn't find pcx for Circe
found ani Circe_Bitmap for Circe, with 20 frames and 15 fps
couldn't find particle pcx for Lamprey
ANI Lamprey_Particle with size 86x86 (32.8% wasted)
found ani Lamprey_Particle for Lamprey, with 9 frames and 20 fps
couldn't find particle pcx for Shivan Heavy Laser
found ani Shivan_Laser_Stream for Shivan Heavy Laser, with 11 frames and 35 fps
couldn't find particle pcx for Shivan Mega Laser
found ani Shivan_Laser_Stream for Shivan Mega Laser, with 11 frames and 35 fps
cf_get_file_list_preallocated looking for type=7, filter="*-wep.tbm"
Wokka! Error opening file (difficulty.tbl)!
Unable to parse 'difficulty.tbl'! Code = 5.
Loaded modular ship table file ships.tbl
cf_get_file_list_preallocated looking for type=7, filter="*-shp.tbm"
Wokka! Error opening file (hud_gauges.tbl)!
Unable to parse hud_gauges.tbl! Code = 5.
cf_get_file_list_preallocated looking for type=7, filter="*-hdg.tbm"
ML 10/09 12:03:09~ psnet_init() detected lan connection
ML 10/09 12:03:09~ psnet_get_ip() reports IP : 0.0.0.0
ML 10/09 12:03:09~ Receive buffer set to 4096
ML 10/09 12:03:09~ Send buffer set to 4096
ML 10/09 12:03:09~ Error on IPX startup 10047
ML 10/09 12:03:09~ Network
ML 10/09 12:03:09~ Found no RAS connections
cf_get_file_list_preallocated looking for type=25, filter="*.pcx"
cf_get_file_list_preallocated looking for type=32, filter="*.pcx"
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 59
Got event GS_EVENT_TEAM_SELECT (49) in state NOT A VALID STATE (0)
Loading 2_ChoosePilot-m.pcx for the first time.
MEMLEAK DEBUG: lock pcx
cf_get_file_list_preallocated looking for type=28, filter="*.pl2"
cf_get_file_list_preallocated looking for type=28, filter="*.plr"
Loading 2_ChoosePilot.pcx for the first time.
MEMLEAK DEBUG: lock pcx
TIMER ROLLED!
Loading 2_CPB_060002.pcx for the first time.
MEMLEAK DEBUG: lock pcx
Loading cursor.ani for the first time.
ANI cursor.ani with size 24x24 (25.0% wasted)
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Frame 0 too long!!: frametime = 0.279 (0.279)
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It seems every time the 'timer rolls' the cursor freezes for like 5 seconds. anyone have any idea whats going on because its just killing me not being able to play fs2 on this new comp of mine. Thanks.