Author Topic: Warning Forever  (Read 11066 times)

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Offline ZylonBane

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I'm not normally into the whole Japanese retro shooter homebrew scene, but some guys on the Quarter to Three forums were raving about this one, and I was bored this weekend, so I figured what the hell...

Woah.

Okay, so it's yet another arcade shooter with vector-looking retro graphics, right? Except, there are a few things which make this one stand out. First, it's ONLY boss battles. You fight exactly one enemy at a time, and each one is bigger/badder than the last.

Second, each successive boss evolves based on your tactics. Wipe one boss out from the front, and the next boss will have a better-protected front. It's almost like you're selectively breeding them. Create your own monster, so to speak.

Third... it has BEAMS! Actually the whole thing has kind of a "if Freespace 2 was a top-down arcade game" vibe to it. The larger bosses look vaguely Shivan (in a green sort of way), and are armed with all the weapon types we've come to love-- beams, lasers, homing missiles, flak... it's all there. And just like Freespace, you can choose to plink off individual turrets or just go for the whole subsystem.

It does have a somewhat odd aiming scheme -- a cone extending from your ship that you sort of drag around by moving. But once you get used to it (and fire up some good blasting music in the background, since this game comes with none), it's digital crack.

Warning Forever


(player is that little guy up at the top)
« Last Edit: October 10, 2005, 06:23:59 pm by 264 »
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Offline Flipside

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LOL Yup, reminds me of my old arcade visiting days :)

I don't see the addiction lasting long, but fun while it lasts :)

 

Offline aldo_14

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I can't remember the name of it, but the Japanese have this really neat concept of making these kind of freeware games with little unique twists in gameplay / structure and usually funky graphics.

 

Offline Ghostavo

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Offline ZylonBane

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BTW, if anyone tries it I recommend heading straight to the custom difficulty settings and setting it up for 999 seconds with unlimited ships. Highest I've gotten this way is level 22.

Also, it IS possible to destroy the core without destroying all the attached parts first-- it just takes a while. The rule seems to be that each piece's hit points are equal to all the subpieces attached to it.

And apparently the hit area of your ship is a single pixel! Can't say it's not fair with you.
« Last Edit: October 10, 2005, 06:15:18 pm by 264 »
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Offline Sandwich

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Offline mikhael

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Quote
Originally posted by aldo_14
I can't remember the name of it, but the Japanese have this really neat concept of making these kind of freeware games with little unique twists in gameplay / structure and usually funky graphics.


Yes, and sometimes those homebrew things become real games. EveryExtend got picked up as a PSP game, for example (although it shifted from cel-shaded graphics to this neon-glow thing. The new look rocks unbelievably).

Back to the topic at hand: I think this thing just won a place on my laptop. It looks like a lot of fun. Good spot, ZB.
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Offline mikhael

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Dude. This is one of the greatest shooters I've ever played. :)
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Offline FireCrack

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this thing is crazy awesome, furthest i've got (default settings) is level 10 so far...
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline WMCoolmon

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-C

 

Offline mikhael

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I get my ass waxed at around level 15, when ships armed with about twelve beams light space up like a red version of the CBAni grid.
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Offline Flipside

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LOL Same here, level 13, it was like driving through a Jean Michelle Jarre concert ;)

 

Offline mikhael

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And now, I queue up JMJ music to spur me on to blow up more alien motherships!
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Offline Dark RevenantX

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How the hell do you even maneuver?  The ship takes up too much freaking space!

 

Offline FireCrack

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Quote
Originally posted by mikhael
I get my ass waxed at around level 15, when ships armed with about twelve beams light space up like a red version of the CBAni grid.


I get ships with 12 beams around level 6...


The worst is those damn "smash" things, and the bloody ring things...

some stuff:

http://en.wikipedia.org/wiki/Warning_Forever

http://www18.big.or.jp/~hikoza/Prod/ref/wf_flow.png

I most often end up with the Phoenix...
« Last Edit: October 10, 2005, 10:15:06 pm by 2073 »
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline mikhael

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Quote
Originally posted by Dark RevenantX
How the hell do you even maneuver?  The ship takes up too much freaking space!


You get in close and start taking off arms at the root.
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Offline Bobboau

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do the weapons have more firepower when in the forward locked position, and how do I take advantage of a weak defence?, does that just mean they are tougher skined, or what?
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Offline ZylonBane

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Quote
Originally posted by mikhael
You get in close and start taking off arms at the root.
And pray that the AI doesn't decide to put the entire ship into a spin. Those things do a mean Death Blossom.

At least you get some warning on the beams. They're not lethal until they go full-intensity.
« Last Edit: October 10, 2005, 10:37:23 pm by 264 »
ZylonBane's opinions do not represent those of the management.

 
Level 17 on my first try using the prescribed custom settings.  I hate those stupid purple shotgun blasts.

Meh, this time the AI upped the homing missiles that can loop like 3 times chasing me down in limited room at level 21 =/


This time I get smashed by those round bullet bursts at level 23 ><
« Last Edit: October 10, 2005, 11:47:35 pm by 998 »

 

Offline FireCrack

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Quote
Originally posted by Bobboau
do the weapons have more firepower when in the forward locked position, and how do I take advantage of a weak defence?, does that just mean they are tougher skined, or what?


I dont think the weapons position has anything to do with firepower, just generator.

I'm not usre what defence does, it might increase hit points, or it might have somthing to do with the peices turning gold and becoming invincible.
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."