Author Topic: SHINY - MediaVP 3.6.8 Delta  (Read 101421 times)

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Offline ARSPR

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Re: SHINY - MediaVP 3.6.8 Beta
I think this is a vp bug.

GVG Anuket has lost the engine glow

IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
    FYI, most of the troubles are caused by wrong mod installations which lead to either missing data or undesired cross-effects between them. Always follow the mod installation instructions and keep a clean FS2 installation as explained in the sticky threads. Two additional links about how the game handles game data:
  • If you think that you've discovered a bug, mantis it.
    Provide as much info as you can, and try to narrow it down. A lonely "FS2 doesn't work" is not a good report.

Whoever Hanlon was: Never attribute to malice that which can be adequately explained by stupidity.
Albert Einstein: Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

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Offline ARSPR

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Re: SHINY - MediaVP 3.6.8 Beta
I think this is a vp bug.

GVG Anuket has lost the engine glow



I've got an screenshot of it, but how the hell can I upload an image?
IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
    FYI, most of the troubles are caused by wrong mod installations which lead to either missing data or undesired cross-effects between them. Always follow the mod installation instructions and keep a clean FS2 installation as explained in the sticky threads. Two additional links about how the game handles game data:
  • If you think that you've discovered a bug, mantis it.
    Provide as much info as you can, and try to narrow it down. A lonely "FS2 doesn't work" is not a good report.

Whoever Hanlon was: Never attribute to malice that which can be adequately explained by stupidity.
Albert Einstein: Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

Dell Dimension 9200 - Vista 32-bit Ultimate
Core 2 Quad Q6600 @2.4GHz - RAM 2 GB DDR2
nvidia 8800 GTX - Integrated Sigmatel Audio

 

Offline WMCoolmon

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Re: SHINY - MediaVP 3.6.8 Beta
Click "Additional Options..." at the bottom of the post screen.
-C

 

Offline Goober5000

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Re: SHINY - MediaVP 3.6.8 Beta
I think this is a vp bug.

GVG Anuket has lost the engine glow


Under which build(s)?

 

Offline Wanderer

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Re: SHINY - MediaVP 3.6.8 Beta
Anukets thrust glows are inside of its hull, deep inside. I would be suprised if those could be seen.

I checked Anuket from 3.6.8 delta mediavps with Modelview.
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Cobra

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Re: SHINY - MediaVP 3.6.8 Beta
dude, you ****ing ROCK! :D

load times are insanely fast. i loaded the Hercules in just a few seconds. same with the orion. :)

but, i've had the same problems as Mr_Maniac, and when i use the viewer and look at the missiles, the bloody things get distorted and elongated.

oh, and where are the little chainlinks on the Helios?

[EDIT] Almost forgot...





« Last Edit: January 18, 2006, 12:06:04 am by Cobra »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline StratComm

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Re: SHINY - MediaVP 3.6.8 Beta
Problem with missiles is that there isn't really a distance value anywhere to generate the point from which they are viewed in the techroom.  I wish there were though; it would make a number of problems considerably easier.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline ARSPR

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Re: SHINY - MediaVP 3.6.8 Beta
Anukets thrust glows are inside of its hull, deep inside. I would be suprised if those could be seen.

I checked Anuket from 3.6.8 delta mediavps with Modelview.

I don't know if that is the reason but they are visible with 3.6.7. Vps
IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
    FYI, most of the troubles are caused by wrong mod installations which lead to either missing data or undesired cross-effects between them. Always follow the mod installation instructions and keep a clean FS2 installation as explained in the sticky threads. Two additional links about how the game handles game data:
  • If you think that you've discovered a bug, mantis it.
    Provide as much info as you can, and try to narrow it down. A lonely "FS2 doesn't work" is not a good report.

Whoever Hanlon was: Never attribute to malice that which can be adequately explained by stupidity.
Albert Einstein: Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

Dell Dimension 9200 - Vista 32-bit Ultimate
Core 2 Quad Q6600 @2.4GHz - RAM 2 GB DDR2
nvidia 8800 GTX - Integrated Sigmatel Audio

 

Offline Wanderer

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Re: SHINY - MediaVP 3.6.8 Beta
3.6.7 has Anuket with thruster glows in the right places. It is just that the model has been changed or rather the positions of the glows have been changed.

EDIT: it seems that some one has really played with models this time.. In 3.6.7 mediavps engines glows are in the right position for the HTL version (lod 0) but appear far behind the anuket on other lods. Now in the 3.6.8 version this has been 'fixed' by moving the glows forward so that they are in correct position for all the other LODs but the HTL model.. And with HTL (= the current LOD 0) model those glows are inside the vessel. The main problem is that the centerpoints of the LOD 0 model and other models are different but this has not been fixed.
« Last Edit: January 18, 2006, 04:02:01 am by Wanderer »
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline StratComm

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Re: SHINY - MediaVP 3.6.8 Beta
I was afraid of that.  Unfortunately that won't be a simple fix, by any means.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline ARSPR

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Re: SHINY - MediaVP 3.6.8 Beta
Click "Additional Options..." at the bottom of the post screen.

Thank you.  :yes:

I suppose noone needs the image now so I'm not uploading it
IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
    FYI, most of the troubles are caused by wrong mod installations which lead to either missing data or undesired cross-effects between them. Always follow the mod installation instructions and keep a clean FS2 installation as explained in the sticky threads. Two additional links about how the game handles game data:
  • If you think that you've discovered a bug, mantis it.
    Provide as much info as you can, and try to narrow it down. A lonely "FS2 doesn't work" is not a good report.

Whoever Hanlon was: Never attribute to malice that which can be adequately explained by stupidity.
Albert Einstein: Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

Dell Dimension 9200 - Vista 32-bit Ultimate
Core 2 Quad Q6600 @2.4GHz - RAM 2 GB DDR2
nvidia 8800 GTX - Integrated Sigmatel Audio

 

Offline Cobra

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Re: SHINY - MediaVP 3.6.8 Beta
hey, WMCoolmon, the maps don't seem to like alpha transparencies very much. i just get white textures, like in the pics i showed.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline StratComm

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Re: SHINY - MediaVP 3.6.8 Beta
I'm not sure what's going on there, because the Artemis shouldn't be affected if it were just alpha-transparent things.  Looks to me like shines are WAY too bright or something.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline WMCoolmon

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Re: SHINY - MediaVP 3.6.8 Beta
hey, WMCoolmon, the maps don't seem to like alpha transparencies very much. i just get white textures, like in the pics i showed.

Do you have a Radeon 9250, Cobra? I know someone else with that card who was having a similar problem, I suspect that it's got something to do with video card memory getting used up.

Try turning on img2dds if you haven't already.
« Last Edit: January 18, 2006, 09:19:13 pm by WMCoolmon »
-C

 

Offline Cobra

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Re: SHINY - MediaVP 3.6.8 Beta
well, the last time i tried using img2dds my graphics got so ****ed up you couldn't tell what was what. :p
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

  

Offline WMCoolmon

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Re: SHINY - MediaVP 3.6.8 Beta
"getCampaign" is now "getCampaignName"  :)
-C

 

Offline Cobra

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Re: SHINY - MediaVP 3.6.8 Beta
oy, i just figured out what the problem was:

i have your scripting table in my data folder, and i'm not using the scriptdemo.exe ><

[EDIT]With these new CVS builds, it seems that img2dds with D3D really screws up the textures, as the Apollo looked like an assimilated Borg ship with the nose missing. i'll test it in-game now.

and i still can't see the shockwaves.
« Last Edit: January 18, 2006, 09:38:12 pm by Cobra »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline WMCoolmon

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Re: SHINY - MediaVP 3.6.8 Beta
Have you tried OpenGL?
-C

 

Offline Cobra

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Re: SHINY - MediaVP 3.6.8 Beta
OpenGL works perfectly, img2dds works perfectly, i can actually see shines from the shinemaps, and i can finally see the shockwaves (although the damn things bring me down to 9 FPS, even with my better video card). :D

[EDIT] I've also noticed that FSO keeps asking for helios_tech.pof. the file itself is there, but someone screwed up in naming the file, as it says helios-tech.pof instead of helios_tech.pof. :)
« Last Edit: January 19, 2006, 12:26:15 pm by Cobra »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: SHINY - MediaVP 3.6.8 Beta
There seems to be some issues with the update mission "The Sixth Wonder".  Enif Station actually jumps to subspace, and I know it's not supposed to do that.