Author Topic: RELEASE - Derelict SCP Edition  (Read 309295 times)

0 Members and 2 Guests are viewing this topic.

Re: RELEASE - Derelict SCP Edition
I just finished the campaign and i had to say... WOW! ^^ This was the best thing since the original campaign!
I would love to know what's about the Auriga and Morgan Technologies or the renegade GTVI ^^
OMG! We're lost: Kryptonite = Tiberium

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: RELEASE - Derelict SCP Edition
I would love to know what's about the Auriga and Morgan Technologies or the renegade GTVI ^^

Those questions are answered in Blackwater Operations (not released :P)

  
Re: RELEASE - Derelict SCP Edition
Argh... BWO is the Campaign, that is done, when it's done right?  :D
OMG! We're lost: Kryptonite = Tiberium

 
Re: RELEASE - Derelict SCP Edition
i believe you are

 

Offline MrXian

  • 22
Re: RELEASE - Derelict SCP Edition
I've been playing the campaign, and I must say - it's great.

There's one little problem, though. The game handles mission-critical ships being disabled really badly. I've had several missions where I had to protect something, and the Auriga jumps in. My first reaction to a capship threatening my allies is disabling the capship, and if I have time de-tooth it as well. However, here this causes the missions to go on and on and on, with nothing happening.

 
Re: RELEASE - Derelict SCP Edition
So, don't disable it.  :p
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: RELEASE - Derelict SCP Edition
Yeah, I did that to a Typhon in Awakenings. And I learned something from that: don't disable it. Here's another Derelict tip for ye.
Spoiler:
In the Gorgon cannon mission, don't go and disarm the Ravana, whatever it was called.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: RELEASE - Derelict SCP Edition
You mean you actually have time to do that before it dies?
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: RELEASE - Derelict SCP Edition
I dunno. Guess I was lucky that one time. Managed to be in the right place at the right time and get the said thing done which resulted in
Spoiler:
the nearby Sobek not getting destroyed, which in turn resulted in a malfunction in the coding of the cannon. That sucked. I almost tried to blow the Sobek up myself.
I merely brought this up since it sounds like MrXian has a bad habit of doing something the mission designers failed to anticipate, which often results in getting stuck in a mission.[/color]
« Last Edit: October 24, 2007, 02:34:41 pm by Lobo »
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline MrXian

  • 22
Re: RELEASE - Derelict SCP Edition
Yeah, but why don't the designers anticipate that?

Destroyers are really easy to take out if you manage to stay under the guns, so that's exactly what I do. I get close and stick close to the guns taking down guns and components. Enemy fighters shooting at me generally only manage to help you damage the destroyer if you know what yer doing.

 
Re: RELEASE - Derelict SCP Edition
Derelict was made a while ago... before the SCP. Such techniques may not have been in very widespread use.

I guess to be sure you'd have to ask the original designers. Not Blaise Russel, he only touched up the campaign, changed nothing about the missions themselves.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: RELEASE - Derelict SCP Edition
Yeah, but generally it is easy to find out if you're doing something wrong. Like, if you disable a hostile capital ship and notice that the mission is stuck, you can with relative ease deduce that maybe it is plotwise important to let it escape. Of course, if you just play by feeling, you shouldn't have these problems. They are sure to come up more often if your strategy for every mission is to take a bomber or anything with a high missile capacity, then go 'OMG! Enemy big ship! Must dizabl0r!', whenever a hostile capital ship arrives to the scene. Personally, I prefer to disarm them at least a bit in order to minimize damage to any possible friendly capital ships or transports etc. But, as I explained, even that strategy can urinate all over itself.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline MrXian

  • 22
Re: RELEASE - Derelict SCP Edition
Oh, I was wondering about something else.

I read somewhere that Derelict branches off to two different endings. Where does it branch off? I've seen one ending, would like to see the other.

 
Re: RELEASE - Derelict SCP Edition
Uhhh.... I don't think it branches into different endings. The campaign itself branches a couple of times, into some SOC stuff, but the ending is the same regardless of whether you participate in the SOC or not.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 
Re: RELEASE - Derelict SCP Edition
Hi, I'm new to the boards and recently downloaded this mod, along with recently installing the Source Code Project, and registered specifically for help with a bug I can't seem to sort out.

Specifically, it is to do with the "Rites of Passage" mission, and occurs when the Capellan Shuttle tries to dock with the modified Typhon station in it's Docking Bay - whatever it's name is - and decides to keep crashing into it, eventually commiting suicide.  :mad: I understand a few others have also had this problem.

As far as I know, it's to do with the build of SCP I'm using - 3.6.9 Full - and/or to do with the script. (Also, as far as I know I'm using the latest mediaVP's - 3.6.8 Zeta?) :confused:

If someone can point me to:
a) A working download link for the build I need to fix this bug, or
b) Providing me with the information I need on how to change the shuttles "Departure Location" from docking with the station to Hyperspace in the VP file, or other solution.

Any help is appreciated! Thanks in advance.  :yes: :P

P.S. I have read through this topic, and not found much that can help me. (I'm no expert at changing code things or anything of the like. It's why I'm asking.)

 

Offline ARSPR

  • Preys On Mantis
  • 29
Re: RELEASE - Derelict SCP Edition
Hi, I'm new to the boards and recently downloaded this mod, along with recently installing the Source Code Project, and registered specifically for help with a bug I can't seem to sort out.

Specifically, it is to do with the "Rites of Passage" mission, and occurs when the Capellan Shuttle tries to dock with the modified Typhon station in it's Docking Bay - whatever it's name is - and decides to keep crashing into it, eventually commiting suicide.  :mad: I understand a few others have also had this problem.

As far as I know, it's to do with the build of SCP I'm using - 3.6.9 Full - and/or to do with the script. (Also, as far as I know I'm using the latest mediaVP's - 3.6.8 Zeta?) :confused:

If someone can point me to:
a) A working download link for the build I need to fix this bug, or
b) Providing me with the information I need on how to change the shuttles "Departure Location" from docking with the station to Hyperspace in the VP file, or other solution.

Any help is appreciated! Thanks in advance.  :yes: :P

P.S. I have read through this topic, and not found much that can help me. (I'm no expert at changing code things or anything of the like. It's why I'm asking.)

First of all

:welcome:

And after that I'm sorry to say that nope, you are not using mediavps in a right way because mediavps "fix" the issue.

The problem is that retail & mediavps HTL faustus is not exactly the same. With retail Faustus, Docking ring is rotated and blocks the fighter bay of the Typhon. You can find full info about it in previous (old) posts in this thread. Or if you want you have full info and a fixed mission, (which rotates the Faustus instead the docking ring) in Mantis bug 1168.

But please check how you have installed mediavps and how Derelict points to them through MOD.INI cause as already said mediavps faustus "fixes" the problem. Follow Karajorma's FAQ and make sure you've got a "clean" FS2 installation:
  • Delete all freespace2/data/ contents but players folder (unless you want to lose all your existing pilots). Be careful because you can be deleting custom missions or badly installed mods (but installed nevertheless).
  • Check that in your freespace2/ dir you only have the vps listed in this Wiki page

And also try to fully understand how to properly install mods without having undesired cross effects (each one in a different folder, usage of launcher mod tab and mod.ini files, etc.)
IF YOU HAVE TROUBLES WITH FS2:
  • Please, please, please, READ and UNDERSTAND the sticky threads in FreeSpace & FreeSpace Open Support board.
    A lot of people are willing to help you, but, as anyone can understand, seeing the very same "issues" repeated again and again can become quite depressing. Please, spend a bit of time trying to solve the issue by yourself.
    (Lobo deserves a monument).
  • Then, if you aren't still able to solve your issue, feel free to ask for help in that same board.
    FYI, most of the troubles are caused by wrong mod installations which lead to either missing data or undesired cross-effects between them. Always follow the mod installation instructions and keep a clean FS2 installation as explained in the sticky threads. Two additional links about how the game handles game data:
  • If you think that you've discovered a bug, mantis it.
    Provide as much info as you can, and try to narrow it down. A lonely "FS2 doesn't work" is not a good report.

Whoever Hanlon was: Never attribute to malice that which can be adequately explained by stupidity.
Albert Einstein: Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.

Dell Dimension 9200 - Vista 32-bit Ultimate
Core 2 Quad Q6600 @2.4GHz - RAM 2 GB DDR2
nvidia 8800 GTX - Integrated Sigmatel Audio

 
Re: RELEASE - Derelict SCP Edition
Quote
And after that I'm sorry to say that nope, you are not using mediavps in a right way because mediavps "fix" the issue.

The problem is that retail & mediavps HTL faustus is not exactly the same. With retail Faustus, Docking ring is rotated and blocks the fighter bay of the Typhon. You can find full info about it in previous (old) posts in this thread. Or if you want you have full info and a fixed mission, (which rotates the Faustus instead the docking ring) in Mantis bug 1168.

But please check how you have installed mediavps and how Derelict points to them through MOD.INI cause as already said mediavps faustus "fixes" the problem. Follow Karajorma's FAQ and make sure you've got a "clean" FS2 installation:
  • Delete all freespace2/data/ contents but players folder (unless you want to lose all your existing pilots). Be careful because you can be deleting custom missions or badly installed mods (but installed nevertheless).
  • Check that in your freespace2/ dir you only have the vps listed in this Wiki page

And also try to fully understand how to properly install mods without having undesired cross effects (each one in a different folder, usage of launcher mod tab and mod.ini files, etc.)


Many thanks, ARSPR, the mission is now working. It appears it was down to the fact that I hadn't cleaned up the original Freespace 2 install, so they were interefering with the "better" mediavps, and that I needed to modify one or two of the mod.ini files.

Again, thanks for the assist. I'm sitting pretty now!   :p

 
Re: RELEASE - Derelict SCP Edition
Derelict has to be the best compaign I've played (short of the main Freespace2 and fsport campaigns)

The ingame dialogue is fantastic! (I still chuckle whenever duct tape is mentioned, confusing family and friends)
It seems to be something that makes all the difference, I've always found campaigns without voice recordings to be a little stale

 

Offline Cobra

  • 212
  • Snake on a Cain
    • Skype
    • Steam
    • Twitter
Re: RELEASE - Derelict SCP Edition
I'm really starting to hate my voice now in this campaign. :P
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: RELEASE - Derelict SCP Edition
I'm really starting to hate my voice now in this campaign. :P

Why, who do you voice?