We won't be resizing the missiles ingame. As blowfish has pointed out, this is one area that [v] simply didn't take into account during development. If we begin to take it into account now with the MVPs, then we throw all kinds of annoyances and potential problems into the fray, and all for a really trivial external detail issue.
For new campaigns, sure - develop fighters with slots measured out to fit all the missiles it is capable of - it's a nice feature. It just doesn't work with retail data and it's not worth the effort to try. If individuals want to do that as a mod, then sure, but it's not the sort of thing to go into the MVPs sorry.
So versioning wise, the MVP one would be the one with the terran in the cockpit and cone models for missiles.
