I cannot get FS2 to start. It is a new install with FS_Open_3.6.9.exe. Problem can be repeated with both .exe and .debug.
System:
Intel Core 2 6600
2xNVIDIA 8800 GTS (SLI mode)
2 GB Ram
2 x 300Gb HD SATA in RAID 0 mode
SB X-FI Gamer
Windows XP Pro SP2 (with all the latest patches)
OpenAL 1.1 (latest version downloaded from
www.openal.org)
When I try to start FS2Open through the launcher (version 5.5c), The game always crashes after the open screen (never see a single video). Looking at the errorlog.txt file, I get the following info:
fs2_open_3_6_9_debug caused an Access Violation in module lgvid.ax at 001b:1d24151d.
Exception handler called in FreeSpace 2 Main Thread.
Error occurred at 8/3/2007 20:32:08.
G:\Interplay\FreeSpace2\fs2_open_3_6_9_debug.exe, run by Denis.
2 processor(s), type 586.
2047 MBytes physical memory.
Read from location 00000000 caused an access violation.Further more info on module lgvid.ax can be found further down within the document.
Module list: names, addresses, sizes, time stamps and file times:
G:\Interplay\FreeSpace2\fs2_open_3_6_9_debug.exe, loaded at 0x00400000 - 8611799 bytes - 45a7186a - file date is 7/23/2007 14:42:38
C:\WINDOWS\SYSTEM32\CTDPROXY.DLL, loaded at 0x03040000 - 71680 bytes - 4473d5ae - file date is 5/23/2006 21:40:32
C:\WINDOWS\system32\wrap_oal.dll, loaded at 0x03080000 - 413696 bytes - 46927487 - file date is 8/3/2007 20:21:42
C:\WINDOWS\system32\ctagent.dll, loaded at 0x032f0000 - 7168 bytes - 4473df17 - file date is 5/23/2006 22:20:40
C:\WINDOWS\system32\nvappfilter.dll, loaded at 0x052a0000 - 131072 bytes - 4501cecd - file date is 9/8/2006 13:13:02
C:\Program Files\Common Files\Ahead\DSFilter\NeFLVSplitter.ax, loaded at 0x05a40000 - 136752 bytes - 45f52897 - file date is 3/13/2007 14:24:46
C:\WINDOWS\system32\Normaliz.dll, loaded at 0x05a70000 - 23552 bytes - 44a3ec46 - file date is 6/29/2006 08:05:44
C:\Program Files\Common Files\Ahead\DSFilter\NeVideo.ax, loaded at 0x06810000 - 1427000 bytes - 45f527e3 - file date is 3/14/2007 12:30:10
C:\Program Files\Common Files\Ahead\Lib\AdvrCntr2.dll, loaded at 0x06a00000 - 3077680 bytes - 45f6c88e - file date is 3/14/2007 11:37:40
C:\WINDOWS\system32\DRMClien.DLL, loaded at 0x07010000 - 299520 bytes - 41107c43 - file date is 2/28/2006 06:00:00
G:\Interplay\FreeSpace2\OpenAL32.dll, loaded at 0x10000000 - 86016 bytes - 4354167b - file date is 1/24/2006 16:49:18
C:\Program Files\Logitech\SetPoint\lgscroll.dll, loaded at 0x10100000 - 44544 bytes - 45bf1440 - file date is 1/30/2007 01:47:46
G:\Eidos\Thief\MSVCRT40.dll, loaded at 0x10200000 - 326656 bytes - 31291dd1 - file date is 8/9/1996 09:21:24
C:\WINDOWS\system32\wmpasf.dll, loaded at 0x133d0000 - 242688 bytes - 45371189 - file date is 10/18/2006 21:47:20
G:\Eidos\Thief\lgvid.ax, loaded at 0x1d240000 - 316928 bytes - 325977a7 - file date is 10/7/1996 06:35:42
C:\WINDOWS\system32\dxmasf.dll, loaded at 0x1ff00000 - 498742 bytes - 44eaba6f - file date is 8/22/2006 04:05:26
C:\WINDOWS\system32\iertutil.dll, loaded at 0x42990000 - 267776 bytes - 462f142a - file date is 4/25/2007 02:41:12
C:\WINDOWS\system32\WININET.dll, loaded at 0x42c10000 - 822784 bytes - 462f142c - file date is 4/25/2007 02:41:18
C:\WINDOWS\system32\urlmon.dll, loaded at 0x42cf0000 - 1152000 bytes - 462f142b - file date is 4/25/2007 02:41:16I am at a lost as to why the game is trying to connect and use a file from another game. Could it be a file association gone wrong?
Some help or guidance will be greatly appreciated.