Author Topic: Freespace Multiverse campaign idea  (Read 4462 times)

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Offline Ryan

  • 27
Freespace Multiverse campaign idea
We have a star trek mod, star wars mod, B5 mod, BSG mod... Why not put them together? Here is my idea:

almost all of the above universes have a 'precursor' race. Freespace has the Shivans, B5 the Shadows, Star wars the Vong... What if there was some mega race that created them all as protectors, experiments, or children? Something that created vorlons, species 8472, all of the ancient races we have come to know.

What if the campaign begins this way: Races like the federation(Star trek) Republic(Star wars) Earth alliance(B5) and Colonials pre-cylon war(BSG) Were allied, and in some kind of war between them and the Star wars empire, BSG cylons, Star Trek dominion... etc.

Then later like we learned about the shivans we get to fight varied Shivan fighters, shadow battlecrabs, and other ships? Kind of like that?

Just some random idea. Might be fun?  ;)

 

Offline General Battuta

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Re: Freespace Multiverse campaign idea
This sounds like the kind of stories I wrote as a kid! Big, splashy crossovers.

 
Re: Freespace Multiverse campaign idea
A sci-fi nerd's fanfiction dream :D
Fun while it lasted.

Then bitter.

 

Offline Droid803

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Re: Freespace Multiverse campaign idea
Ship limit will kill this, sadly.
Unless you're only going to have like, one or two ships per faction, which would suck.
(´・ω・`)
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Offline Ryan

  • 27
Re: Freespace Multiverse campaign idea
Ship limit will kill this, sadly.
Unless you're only going to have like, one or two ships per faction, which would suck.

Didn't inferno get like 200 ships?

And yes, it is a nerds dream...

 
Re: Freespace Multiverse campaign idea
Fun while it lasted.

Then bitter.

 

Offline Ryan

  • 27
Re: Freespace Multiverse campaign idea
Well, if anybody could help me combine the mods(I don't need all the ships from every one) then I would gladly do ALL the FRED work. I dream about this campaign every day, so alot is already in my head.

 

Offline Whitelight

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Re: Freespace Multiverse campaign idea
Ship limit will kill this, sadly.
Unless you're only going to have like, one or two ships per faction, which would suck.

Didn't inferno get like 200 ships?


250 ships would be correct.   ;7
Simpicity of character is the natural resualt of profound thought

 

Offline Droid803

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Re: Freespace Multiverse campaign idea
Do you really want to use that build?
(´・ω・`)
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Offline Ryan

  • 27
Re: Freespace Multiverse campaign idea
Ship limit will kill this, sadly.
Unless you're only going to have like, one or two ships per faction, which would suck.

Didn't inferno get like 200 ships?


250 ships would be correct.   ;7

Ok, so 250 ships would be more then needed! How do you combine mods anyway? Only certain ships from each one?

I think it would be fun!

 

Offline karajorma

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Re: Freespace Multiverse campaign idea
Do you really want to use that build?

Apart from the not-working multiplayer there is no good reason not to use an Inferno build.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline ShadowGorrath

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Re: Freespace Multiverse campaign idea
Combining universes into 1 is a bad idea. Everyone will change the strength of ships to their favoured faction. I would probably change it to the GTVA, so that it destroys everything. It's impossible to have true universe crossovers because of their difference. That's what I learned myself after making the FS vs SW video  :doubt:

 
Re: Freespace Multiverse campaign idea
Why not just balance the power of each faction? It's not realistic but it makes for fair gameplay

Sig censored by people with no sense of humor

  

Offline Getter Robo G

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Re: Freespace Multiverse campaign idea
Wow where were you 6 years ago?  ;7

Anyway I ran into problems just using 5 of each Cap ship and fighters for diff races. I constantly had to delete additions I made for the "All Mod" (an abandoned project I still have the old folder for - where I found proto-Gigas and those old inf ships BTW)  :D

It's a fun idea, but totally ridiculous. Now I only ressurect it in Open for screenies of particular scenes for my crossover fanfiction.

Not only will you run into ship limits (Trek alone can easily fill up the total amount), but what kind of story would be make with a pittiance of each type ship?

More like a bunch of one shot parodies would be workable I think (think of JAD or that other one)... Where story isn't so important.


Now if only I can figure out how to do those fracking Beam Sabers!!!   :P

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Offline Mawhrin

  • 26
Re: Freespace Multiverse campaign idea
This is the way to do crossovers:
http://www.starwreck.com/

 
Re: Freespace Multiverse campaign idea
but what kind of story would be make with a pittiance of each type ship?

Well hey, brawl crossed all of Nintendos franchises into one, and even solid snake and sonic from other companies, and it worked out all right.
Fun while it lasted.

Then bitter.

 

Offline Getter Robo G

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Re: Freespace Multiverse campaign idea
You both are way off the mark in relation to this thread. IF I have to explain why then it's just not worth the time...
[Note this has nothing to do with Starwreck itself which is an awesome movie]

Well I cant find any of my BOE type pics so I guess they are lost to posterity...(since they were made pre-scp).


"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 
Re: Freespace Multiverse campaign idea
but what kind of story would be make with a pittiance of each type ship?

Well hey, brawl crossed all of Nintendos franchises into one, and even solid snake and sonic from other companies, and it worked out all right.


Yes, but that only works because the game doesn't have any serious story to tell. As soon as that becomes the case, like for most FS2 campaigns, mixing different universes quickly becomes silly IMO. Perhaps it would be fun to use in a Just Another Day- like campaign but I really don't see it working otherwise.

 

Offline Mad Bomber

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Re: Freespace Multiverse campaign idea
I had an idea like this, myself, and I rapidly came to the conclusion that pitting entire universes against one another was both grandiose and unworkable.

Pitting bits of those universes (i.e. a couple of errant battlegroups with limited supplies) against one another, however, is quite doable in a balanced fashion, as long as none of the resulting campaign is intended to affect their home universes.
« Last Edit: May 06, 2008, 10:04:48 pm by Mad Bomber »
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Offline Ryan

  • 27
Re: Freespace Multiverse campaign idea
Wow where were you 6 years ago?  ;7

Anyway I ran into problems just using 5 of each Cap ship and fighters for diff races. I constantly had to delete additions I made for the "All Mod" (an abandoned project I still have the old folder for - where I found proto-Gigas and those old inf ships BTW)  :D

It's a fun idea, but totally ridiculous. Now I only ressurect it in Open for screenies of particular scenes for my crossover fanfiction.




How did you put the ships Together? Can you show me how please? Not EVERY ship from EVERY mod would have to be used.

The biggest problem I can think of would be ship scales.

I have alot of the possible campaign I have in mind written out, I just need the ships.
« Last Edit: May 06, 2008, 10:29:21 pm by Ryan »