Author Topic: Don't s'pose.....  (Read 3550 times)

0 Members and 1 Guest are viewing this topic.

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Does it have anything to do with this? :p ;)
Do we get to see a render of you throwing yourself out the window? If so, go for it! ;)
« Last Edit: March 22, 2002, 10:55:37 pm by 374 »
-C

 

Offline LtNarol

  • Biased Banshee
  • 211
    • http://www.3dap.com/hlp/hosted/the158th
if you wanna drive setekh crazy, all you gots ta do is zis:

;7;7;7;7;7;7;7;7;7;7

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
That can be used to drive anyone crazy. :D

 
Autoturret?  ... Did I miss something?

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by Starfury
Autoturret?  ... Did I miss something?


PCS automatically recognises objects named 'turret' as being, well, turrets.   Plus there's some othe fandoogly sutff with lights to set firing points and normals, that I never use.  The only prob is that it also seems to set debris sub-objects as turrets, cos they're called turretxx-destroyed.  Really annoying.

Incidentally, I'm still working on that tutorial, just got some problems with the thrusters to work thorugh, and I'm also going to figure out insignia. :)

Once I've done the fighter, I'll make a turreting, fighterbay & attack paths and debris objects addendum for my big new destroyer.