Originally posted by Starfury
Autoturret? ... Did I miss something?
PCS automatically recognises objects named 'turret' as being, well, turrets. Plus there's some othe fandoogly sutff with lights to set firing points and normals, that I never use. The only prob is that it also seems to set debris sub-objects as turrets, cos they're called turretxx-destroyed. Really annoying.
Incidentally, I'm still working on that tutorial, just got some problems with the thrusters to work thorugh, and I'm also going to figure out insignia.

Once I've done the fighter, I'll make a turreting, fighterbay & attack paths and debris objects addendum for my big new destroyer.