Just discovered your modding project a week or so ago, been playing it as much as possible! Awesome job, I am enjoying doing the Carver V campaign in a new light. As many of you I am a huge Battletech fan, I play over on the MW:LL crysis mod.
I loved mechcommander severely, and then when MC2 came out I was disappointed by M$'s lack of caring about our beloved universe. I know a few years ago I discovered the Magic files to the mech files etc, I edited the Compas file and figured out there was so much content in the game that was never used.
There is a thread on the MW:LL servers under the battletech universe, which has been asking people about their 'dream' battletech/mechwarrior game. To be honest, I love mechwarrior for sim, but I think a true Battletech Mechcommander style is what I would love to see. Anywho, you guys are doing a great job. I don't have any 3d skills, but I do have allot of time so I'll play the heck out of this and any more content you release.
Due to being relatively new, have you run into limitations with this engine/source code? And have you thought about upgrading to a more advanced engine? What are your dreams for this mod? Apologies if this has been asked before.
Also, have you considered forming a small modding team to design a up-to-date Mechcommander game like the Living Legends team?