Pillars of EternityI did two of the character sidequests and I was surprised how none of them had an easy resolution, Eder
will probably never know why his brother joined the enemy in the war he was fighting
and Aloth is
probably gonna have to live with another personality for the rest of his life
, I wonder what is in store for the others, Sagani in particular since she left a family back home for a really far-fetched quest. It also seems that you don't need to bring them in your party for the quests to trigger since I left Aloth attending stronghold business for most of the game but the quest still triggered when I talked to him.
I also finished upgrading the stronghold, at this point I'm tempted to start the White March content since I sincerely don't know who to choose between the Knights and the Dozen for the Battle of Yernwood.
I should probably set an additional grimoire or two for my wizard perhaps while until know I got away with casting only a few grimoire spells per rest I suspect I might get to the point I'll need to switch for additional spells.
I also leveled up the scepter I got when doing Caed Nua quests which is a really good wizard weapon and its ability to charm enemies randomly gratly helped with drakes, trolls and the like.
I'm still puzzled about some locations I still can't get to even if I have a bounty that's apprently roaming around them and the Druid's sidequest requires me to go there too and I'm always scared I'll get to a point where things will get gated off (it took me forever to end act I because I kept doing as many sidequests as possible because of this personal paranoia of mine).
Steven Universe: Save The Light (PC) is simply delightful.
A lot of the appeal is in it being a Steven Universe game, but under the hood it is a solid light JRPG with very colorful and sharp cartoon graphics.
I could do without the QTE-based attack and parry mechanics but combat is turn-based otherwise so it's fine if not entirely to my taste. That it uses the A button on the pad for the QTE doesn't help since mine has a busted rubber dome so the feedback is horrible even if the button itself is technically functional.
I'm sincerely torn between splurging on a 8bit-do SF30 pro so I can finally also have a decent d-pad for platformers or just get a replacement rubber dome membrane and try to at least fix the A button on my old wired 360 pad.
Would fix the old button. Just my random opinion. 
I only say so because I can't count the number of times I've splurged on new gear, only to suddenly need the cash badly for something much more important and I wish I had just made do with less. 
I ordered the spare part on eBay but since it's from China it will take a while so I put the game on hold, it's a bit disappointing but it's either that or rage at the game because of the early presses registered due to the lack of tactility.